This repository contains example projects demonstrating how to setup a Swift project with CMake. Make sure to use the CMake Ninja generator and Ninja build tool. These hopefully cover a wide variety of use cases. Patches to add examples of missing use cases are welcome.
- Hello Minimal
- Simple project with a pure Swift library and executable
- Build Dependencies
- Simple project with a library that depends on an external package which is built as part of the build
- Hello World
- Multi-library project with C and Swift code
CMake is a meta-build system that allows you to generate the build rules using different build tools. It also makes it possible to setup the build in a way which supports cross-compiling for various targets (including Linux, Windows, and android).
If swiftc
is not in your path, you will need to add -DCMAKE_Swift_COMPILER=
with the path to swiftc.
Linux or macOS
cmake -B build -D CMAKE_BUILD_TYPE=RelWithDebInfo -D BUILD_TESTING=YES -G Ninja -S .
ninja -C build
ninja -C build test
Windows
NOTE: we must build with the Release configuration on Windows as the Swift runtime in debug configuration is not distributed with the standard toolchain. MSVCRT cannot be used in different configurations in the same process, and will result in runtime failures.
set SWIFTFLAGS=-sdk %SDKROOT%
cmake -B build -D CMAKE_BUILD_TYPE=Release -D CMAKE_Swift_FLAGS=%SWIFTFLAGS% -D BUILD_TESTING=YES -G Ninja -S .
ninja -C build
ninja -C build test
This invocation builds the project in release mode with debug information. This
enables optimized builds with debug information (or release only). Additionally, the standard
CMake option BUILD_TESTING
is used to enable tests.
These project build on Linux, macOS, and Windows!
-
CMAKE_BUILD_TYPE
Debug
(no optimizations, debug info)Release
(all optimizations, no debug info)RelWithDebInfo
(all optimizations, debug info)MinSizeRel
(optimized for size)
-
MSVC_RUNTIME_LIBRARY
(Windows Only)MultiThreadedDebugDLL
(MDd
)MultiThreadedDLL
(MD
)