Developers will need to create an API Key within your Developer Portal to make API requests. You can use your existing Airbyte account to log in to the Developer Portal. Once you are in the Developer Portal, use the API Keys tab to create or remove API Keys. You can see a walkthrough demo here🎦
The Developer Portal UI can also be used to help build your integration by showing information about network requests in the Requests tab. API usage information is also available to you in the Usage tab.
To install this provider, copy and paste this code into your Terraform configuration. Then, run terraform init
.
terraform {
required_providers {
airbyte = {
source = "airbytehq/airbyte"
version = "0.1.2"
}
}
}
provider "airbyte" {
# Configuration options
}
Should you want to validate a change locally, the --debug
flag allows you to execute the provider against a terraform instance locally.
This also allows for debuggers (e.g. delve) to be attached to the provider.
go run main.go --debug
# Copy the TF_REATTACH_PROVIDERS env var
# In a new terminal
cd examples/your-example
TF_REATTACH_PROVIDERS=... terraform init
TF_REATTACH_PROVIDERS=... terraform apply
Terraform allows you to use local provider builds by setting a dev_overrides
block in a configuration file called .terraformrc
. This block overrides all other configured installation methods.
Terraform searches for the .terraformrc
file in your home directory and applies any configuration settings you set.
provider_installation {
dev_overrides {
"registry.terraform.io/airbyte/scaffolding" = "<PATH>"
}
# For all other providers, install them directly from their origin provider
# registries as normal. If you omit this, Terraform will _only_ use
# the dev_overrides block, and so no other providers will be available.
direct {}
}
Your <PATH>
may vary depending on how your Go environment variables are configured. Execute go env GOBIN
to set it, then set the <PATH>
to the value returned. If nothing is returned, set it to the default location, $HOME/go/bin
.
While we value open-source contributions to this SDK, this library is generated programmatically. Feel free to open a PR or a Github issue as a proof of concept and we'll do our best to include it in a future release!