A toy rendering engine to experiment with DX12 and Vulkan.
- Graphics API: DirectX 12 / Vulkan (WIP)
- Language: C++20
- OS: Windows 11
- IDE: Visual Studio 2022
Run Setup.ps1
, build CysealSolution.sln
, and launch the test project.
This project is at a very early stage. Only basic rendering features work with DX12 backend.
- Bindless textures
- GPU scene management
- GPU culling and indirect draw
- Hardware Raytracing
- Ray Traced Reflections
- Monte Carlo path tracing