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Spell: Adjust base targeting of SPELL_EFFECT_SEND_EVENT
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killerwife committed Jul 17, 2024
1 parent 4395fd8 commit 69169bf
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/Spells/SpellTargets.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -206,7 +206,7 @@ SpellEffectInfo SpellEffectInfoTable[MAX_SPELL_EFFECTS] =
/*[58]*/ { "SPELL_EFFECT_WEAPON_DAMAGE", TARGET_TYPE_UNIT, TARGET_NONE },
/*[59]*/ { "SPELL_EFFECT_CREATE_RANDOM_ITEM", TARGET_TYPE_UNIT, TARGET_NONE },
/*[60]*/ { "SPELL_EFFECT_PROFICIENCY", TARGET_TYPE_NONE, TARGET_NONE }, // confirmed none
/*[61]*/ { "SPELL_EFFECT_SEND_EVENT", TARGET_TYPE_UNIT, TARGET_UNIT_CASTER },
/*[61]*/ { "SPELL_EFFECT_SEND_EVENT", TARGET_TYPE_NONE, TARGET_NONE },
/*[62]*/ { "SPELL_EFFECT_POWER_BURN", TARGET_TYPE_UNIT, TARGET_NONE },
/*[63]*/ { "SPELL_EFFECT_THREAT", TARGET_TYPE_UNIT, TARGET_NONE },
/*[64]*/ { "SPELL_EFFECT_TRIGGER_SPELL", TARGET_TYPE_DYNAMIC, TARGET_NONE }, // confirmed none
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