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Explore Phaser

This project is an exploration of the Phaser 3 engine.

I've adapted code from the Dungeon Generator example in the game/dungeon/DungeonGen source, separating the Dungeon and Player abstrations as much as possible.

Path-finding is not part of the base but there is a plugin called ]NavMesh](https://github.com/mikewesthad/navmesh) to explore. See site for docs

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