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Yocto layers for libretro project, retroarch and libretro core.
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claneys/meta-libretro
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OpenEmbedded/Yocto software layer for video game system emulators ============================================================ This layer provides video game system emulators recipes for use with OpenEmbedded and/or Yocto. Dependencies ============ This layer depends on: URI: git://git.yoctoproject.org/meta-yocto layers: meta branch: master URI: git://git.yoctoproject.org/meta-yocto layers: meta-poky branch: master URI: git://git.yoctoproject.org/meta-yocto layers: meta-yocto-bsp branch: master URI: git://git.openembedded.org/openembedded-core layers: meta branch: master URI: git://git.openembedded.org/meta-openembedded layers: meta-oe branch: master URI: https://github.com/OpenXT/meta-openxt-haskell-platform layers: meta-openxt-haskell-platform branch: master URI: git://github.com/meta-qt5/meta-qt5.git layers: meta-qt5 branch: master Patches ======= Please submit any patches against the meta-game-emulators layer to the maintainer. Maintainer: Romain Forlot <[email protected]> Adding the meta-game-emulators layer to your build ================================================= In order to use this layer, you need to make the build system aware of it. Assuming the meta-game-emulators layer exists at the top-level of your yocto build tree, you can add it to the build system by adding the location of the meta-game-emulators layer to bblayers.conf, along with any other layers needed. e.g.: BBLAYERS ?= " \ /path/to/yocto/meta \ /path/to/yocto/meta-yocto \ /path/to/yocto/meta-yocto-bsp \ /path/to/yocto/meta-libretro \ "
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Yocto layers for libretro project, retroarch and libretro core.
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