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cjcliffe edited this page Oct 15, 2011 · 4 revisions

CubicVR.PostProcessChain

Constructor:

PostProcessChain( width, height, accumulate )

Parameters:

  • width (required)
  • height (required)
  • accumulate (default false)

Methods:

addShader( PostProcessShader )

Add a shader to the chain.

Parameters:

Returns:

none

begin()

end()

render()

setBlurOpacity( opacity )

setBlurIntensity( intensity )

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