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[upstream commit: 9aae81d] This patch ensures that the control unix socket for the agent has 0660 file permissions. Signed-off-by: Kornilios Kourtis <[email protected]>
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// SPDX-License-Identifier: Apache-2.0 | ||
// Copyright Authors of Tetragon | ||
package unixlisten | ||
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import ( | ||
"fmt" | ||
"net" | ||
"os" | ||
"path/filepath" | ||
) | ||
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// ListenWithRename creates a "unix" listener for the given path and the given mode | ||
// | ||
// Go's net.Listen() performs three system calls at once: | ||
// - socket, where the file descriptor is created | ||
// - bind, where the unix socket file is created | ||
// - listen, where the socket can now accept connections | ||
// | ||
// Hence, doing a chmod(2) after Listen is racy because a client can connect | ||
// between the listen(2) and the chmod(2) calls. One solution would be to use | ||
// umask(2), but this is tricky to do in a multi-threaded program because it | ||
// affects other files being created from different threads. Also, other | ||
// threads may change the umask. | ||
// | ||
// This function, instead, creates the socket file in a private directory, | ||
// performs the appropriate chmod and only then moves the file to its original | ||
// location. Not sure about other systems, but at least on Linux renaming a | ||
// unix socket file after the listen seems to work without issues. | ||
func ListenWithRename(path string, mode os.FileMode) (net.Listener, error) { | ||
os.Remove(path) | ||
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baseName := filepath.Base(path) | ||
dirName := filepath.Dir(path) | ||
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// Create a temporary directory: MkdirTemp creates the directory with 0700 | ||
tmpDir, err := os.MkdirTemp(dirName, fmt.Sprintf("%s-dir-*", baseName)) | ||
if err != nil { | ||
return nil, err | ||
} | ||
defer os.RemoveAll(tmpDir) | ||
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tmpPath := filepath.Join(tmpDir, baseName) | ||
l, err := net.Listen("unix", tmpPath) | ||
if err != nil { | ||
return nil, err | ||
} | ||
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if err := os.Chmod(tmpPath, mode); err != nil { | ||
return nil, err | ||
} | ||
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err = os.Rename(tmpPath, path) | ||
if err != nil { | ||
return nil, err | ||
} | ||
return l, nil | ||
} |