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v3.18.1

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@chrislo27 chrislo27 released this 27 Apr 18:32
· 712 commits to dev since this release

Version 3.18.1

Some of these contributions are by Kamayana. Many thanks to them!

Additions

  • Added new keybinds:
    • CTRL+SHIFT+A to select all entities
      • Previously this was accomplished by going to the start (pressing HOME), beginning a selection, going to the end (pressing END), and completing the selection
    • CTRL+F selects all entities following the current selection (if no selection is present, uses the playback start marker)
      • Specifically, all entities at or after the left edge of the current selection/playback start
    • CTRL+R selects all entities preceding the current selection (if no selection is present, uses the playback start marker)
      • Specifically, all entities at or before the right edge of the current selection/playback start
    • CTRL+T selects all entities between the left and right edges of the current selection (does nothing if there is no selection)
  • Added quick halving/doubling of tempo
    • Hold ALT while placing a tempo change to double the BPM
    • Hold SHIFT while placing a tempo change to halve the BPM
  • New copy/paste functionality
    • Note: the old ALT+drag functionality is still supported, and is still the recommended way to quickly copy entities
    • CTRL+C copies the current selection to the clipboard
    • CTRL+X cuts (copies and deletes) the current selection to the clipboard
    • CTRL+V will bring you to the (Clipboard) section in Stored Patterns for pasting
      • image
    • The selection will be copied as a JSON string identical to the format used by stored patterns

Changes

  • Holding CTRL and SHIFT at the same time while panning the camera no longer functions
  • Reworded Music Distortion entity subtext
  • On macOS: Holding Command (⌘) will count as holding CTRL in-editor
  • P will now also store a selection as a stored pattern
  • Irrational time signatures are now properly supported
    • image
    • Use save file editing (open your rhre3 file as a zip archive in 7-Zip, and edit remix.json) to achieve this

Bugfixes

  • Fixed texture entities causing crashes when rendered (StackOverflowError)