This repository has been archived by the owner on Apr 16, 2023. It is now read-only.
v3.13.0 - Make a Star(-Substitution)
Version 3.13.0
This update was only made possible by donators. If you enjoy using this program, please consider making a donation.
If you use custom SFX with custom
data.json
, please replace your IDs with star-substitution.
Additions
- Improved the exporting workflow
- Added the ability to select a region to export
- Added the "Upload immediately" button
- This skips choosing a file and goes straight to uploading on picosong
- Useful for getting input on a certain part of a remix from other people
- Added Advanced Options
- Click the editor version in Info and Settings five times to enable/disable
- Exposes some options in-editor
- Added star-substitution for JSON databasing
- This allows you to replace any instance of a game's ID in its child objects (that aren't deprecated IDs) with a star
*
- Reduces the amount of copy-pasting and identical text
- This allows you to replace any instance of a game's ID in its child objects (that aren't deprecated IDs) with a star
- Added characters per second tooltip on subtitle entities when in debug mode
Changes
- Changed the default swing types:
- 60% Swing is now named 60% Light Swing (3:2)
- 70% Shuffle is now 67% Swing (2:1)
- Added Hard Swing at 75% (3:1)
- Reworded "Pitch: C" to "Pitch Shift: C" in tooltips and messages
- News unread notification will be active if there are any new/different articles than last time instead of just the first article being different
- Optimized "read" indicators for news articles in storage
- Tweaked scoring algorithm for credits game
- Improved game registry verification (launch argument
--verify-registry
)
Bugfixes
- Fixed setting "Remix ends at last cue" not working for exports
- Fixed
CTRL+O
to open a remix not opening the file chooser (#252) - Fixed zero-length remixes throwing a runtime error when exported to non-WAV format
- Fixed ghost time signatures appearing when remix is not stopped
- Fixed pink-and-black texture appearing very briefly on start-up for game buttons in editor
- Temporary files made while exporting are now deleted immediately after use (previously only when the editor exited gracefully)
- File choosers should now work in Java 11 when it comes out