Note: Java and JavaScript aren't the same thing.
A list of coding competitions featuring storage limitations as a primary element, in a similar vein to fantasy, a list of available fantasy consoles/computers by paladin-t.
- xB - x bytes
- xKB - x kilobyte
- < - Less than
Name | Technologies | Storage | Rules | Active | Competitions |
---|---|---|---|---|---|
<web4096> | (D)HTML + Flash or Java | 4KB | Here | 1999-2001 | 2 |
4K VCS Assembly Programming Competition | Assembly, BASIC (Atari 2600) | 4KB | Here | ✗ (2018) | 0 |
7kb wettbewerb. | HTML, scripts, images, similar | 7KB | Here | 2000 | 1 |
10K Apart (2010, 2011) | HTML5 (2010-2011), web standards (2016) | 10KB | Here | 2010-2011, 2016 | 3 |
256b.htm | Web | 256B | Here | 2002 | 1 |
Flash 4k Game Competition | Flash | 4KB | Here | 2009 | 1 |
Java4K | Java | 4KB | Here | 2002-2014 | 12 |
JS1k/JS10k | JavaScript | 1KB, 2KB (++; 2014) | Here (JS10k) | 2010-2019 | 10 |
js4kgames | JavaScript | 4KB | Here | ✗ (May 2016) | 0 |
jS13kGames | JavaScript | 13KB | Here | 2012-2020 | 9 |
KTBYTE | Processing.js, Processing Java (3.1 (1K), latest version (fall/autumn 2013 5K contest)) | 1KB/5KB UTF-8 text (1,024/5,120 ASCII) + whitespace | Here | 2013-2015 (5K), 2016-2017 (1K) | 4 (1K), 5 (5K) |
MiniGame Compo (2001, 2002, 2003, 2004, 2005-2006, 2007-2009, 2010) | 8-bit platforms (2001, 2003, 2004 (sponsored), as of 2010), Commodore 16/64/128, VIC-20, ZX Spectrum, Amstrad CPC, Atari 8-bit computers, platforms with similar capabilities (2002) | 512B, 2KB (2001), 1KB, 4KB (2002-2004) and 2KB (2005, 2007-2013) or 8KB (2006) | Here | 2001-2013 | 11 |
RGCD C64 16KB Cartridge Game Dev Compo (2011, 2012, 2013, 2014, 2015) | Commodore 64 cartridge files (CRT (VICE)/BIN (C64)) | 16KB/16,464B (CRT), 16KB/16,384B (BIN) | Here | 2011-2015, 2018 | 6 |
The 1kB Challenge | Any | 1KB | Here | 2016-2017 | 1 |
the 5k (Sylloge) | Web, HTML/CSS (April 2002; delayed to that fall/autumn, never happened) | 5KB | Here | 1999-2003 (1999 - conceived, 2003 - announcement), 2010 | 3 |