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Adds godot symlink to OS' PATH, auto-detect default SHELL on UNIX systems #31

Adds godot symlink to OS' PATH, auto-detect default SHELL on UNIX systems

Adds godot symlink to OS' PATH, auto-detect default SHELL on UNIX systems #31

Re-run triggered December 16, 2023 18:40
Status Failure
Total duration 1m 11s
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unit_tests.yaml

on: pull_request
🔬 Unit Tests
59s
🔬 Unit Tests
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1 error and 10 warnings
🔬 Unit Tests
Process completed with exit code 1.
🔬 Unit Tests: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L32
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔬 Unit Tests: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L57
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔬 Unit Tests: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔬 Unit Tests: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L76
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔬 Unit Tests: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L32
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔬 Unit Tests: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L57
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔬 Unit Tests: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔬 Unit Tests: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L76
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)