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RecorderThread: Record to internal storage first #72
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This commit changes RecorderThread's behavior to first record to the default/fallback output directory and then move to the user-specified target directory when the recording is complete. This avoids issues where writing to the SAF-provided file descriptor sometimes has several hundren millisecond latencies, causing AudioRecord's internal buffer to overrun. On some devices, this happens even when the SAF directory is on internal storage. The root cause of why the SAF-provided file descriptor is slow is unknown. Perhaps the FUSE filesystem at /sdcard does some additional checks on write with SAF paths compared to the Context.getExternalFilesDir() path. Signed-off-by: Andrew Gunnerson <[email protected]>
…copying Signed-off-by: Andrew Gunnerson <[email protected]>
Signed-off-by: Andrew Gunnerson <[email protected]>
chenxiaolong
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Signed-off-by: Andrew Gunnerson <[email protected]>
chenxiaolong
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When the call ends, everything still remaining in AudioRecord's internal buffer is lost because there's no way to read the remaining bytes after recording is stopped. With 20x the buffer size on eg. a device with a 1920 byte minimum buffer size and a sample rate of 8000 Hz, this may cause 1.6 seconds of audio at the end of the call to be lost. This commit should not have a negative effect since the large buffer size was meant to address buffer overruns and the root cause of that problem was addressed in #72. Signed-off-by: Andrew Gunnerson <[email protected]>
chenxiaolong
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When the call ends, everything still remaining in AudioRecord's internal buffer is lost because there's no way to read the remaining bytes after recording is stopped. With 20x the buffer size on eg. a device with a 1920 byte minimum buffer size and a sample rate of 8000 Hz, this may cause 2.4 seconds of audio at the end of the call to be lost. This commit should not have a negative effect since the large buffer size was meant to address buffer overruns and the root cause of that problem was addressed in #72. Signed-off-by: Andrew Gunnerson <[email protected]>
chenxiaolong
added a commit
that referenced
this pull request
Jun 6, 2022
When the call ends, everything still remaining in AudioRecord's internal buffer is lost because there's no way to read the remaining bytes after recording is stopped. With 20x the buffer size on eg. a device with a 1920 byte minimum buffer size and a sample rate of 8000 Hz, this may cause 2.4 seconds of audio at the end of the call to be lost. This commit should not have a negative effect since the large buffer size was meant to address buffer overruns and the root cause of that problem was fixed in #72. Signed-off-by: Andrew Gunnerson <[email protected]>
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This commit changes RecorderThread's behavior to first record to the
default/fallback output directory and then move to the user-specified
target directory when the recording is complete.
This avoids issues where writing to the SAF-provided file descriptor
sometimes has several hundren millisecond latencies, causing
AudioRecord's internal buffer to overrun. On some devices, this happens
even when the SAF directory is on internal storage. The root cause of
why the SAF-provided file descriptor is slow is unknown. Perhaps the
FUSE filesystem at /sdcard does some additional checks on write with SAF
paths compared to the Context.getExternalFilesDir() path.
Fixes: #39
Fixes: #54