-
Notifications
You must be signed in to change notification settings - Fork 3
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Signed-off-by: Vitalii Parfonov <[email protected]>
- Loading branch information
Showing
3 changed files
with
31 additions
and
9 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,31 @@ | ||
## About Eclipse Che Workspace Data Sync | ||
|
||
This tooling provide ability to increase I/O performance for a developer workspaces. | ||
|
||
============== | ||
## Workspace lifecycle: | ||
|
||
#### Workspaces Startup phase: | ||
- Pods (workspace and data sync) are started in parallel | ||
#### Startup data sync phase: | ||
- Data flow goes from the persistent volume (rsync server) to the ephemeral volume (rsync client) | ||
#### Normal workspace usage phase: | ||
- Containers in the Workspace Pod have full R/W access to the ephemeral volume with restored project sources | ||
- Container (rsync client) in the Workspace Pod have full R/W access to the persistent volume | ||
- Data flow goes from rsync client to rsync server periodically by cron job | ||
#### Workspace Shutdown phase | ||
- Containers in the Workspace Pod stopped and data flushed to the persistent volume | ||
|
||
## Requirements | ||
|
||
- Golang `1.12` | ||
- Docker | ||
|
||
## Build | ||
|
||
```sh | ||
./build.sh -help | ||
``` | ||
|
||
### License | ||
Che is open sourced under the Eclipse Public License 2.0. |
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters