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release.sh

A shell script for building and releasing go programs on Github

Why

I wrote this because I kept doing the same things over and over when releasing go programs to github, so I automated it and decided it could be used here for everyone.

How

First you'll want some optional environment variables setup:

$ARCHES && $PLATFORMS

These are arrays of the platforms and architectures you want to build for, the defaults are ("amd64" "386") and ("linux" "darwin" "windows") respectively

$GITHUB_API_TOKEN

We use this to create the release on github, if you leave this unset we just build the program for the platforms/architectures provided and skip releasing on github.

$OWNER

This is the owner of the github repo (i.e. https://github.com/:owner/:repo_name) if you leave this unset we assume $USER which can cause some weirdness obviously if you don't use your github username as your unix username.

Installation

The easiest way to get release.sh is via curl which you need to run the script anyway:

curl -OSL https://raw.githubusercontent.com/chasinglogic/release.sh/master/release.sh

Then set the executable permission on the downloaded script

chmod +x release.sh

Use

Usage: 
    ./release.sh tag_name name_of_release prelease_bool:optional

Examples:
    This would deploy to tag v0.0.1 naming the release MVP and specify it is a 
    prerelease

    ./release.sh v0.0.1 MVP true

    If the 3rd argument is omitted we assume it is a normal release

    ./release.sh v1.0.0 "Aces High"

NOTE: If you specify any third argument it is assumed you want a prelease.

You should run release.sh in the root of your project directory otherwise strange things may happen and you'll end up in the upside down.

How It Works

First release.sh will create a folder called build/ it will then create a subfolder for each platform + architecture combination you have such that you will end up with multiple folders of the form build/$platform-$arch it then builds your package for each of those platforms / arches putting the binary in the appropriate folder. The binary name will be name specified by $PROGRAM with the exception of when building for windows it will be $PROGRAM.exe. Finally once the binary has been created it will tar up the build/$platform-$arch folder into $program-$tag_name-$platform-$arch.tar.gz again the exception here being windows where it will use zip instead of tar creating $program-$tag_name-$platform-$arch.zip. Finally it creates the release on github using the REST API and uploads the artifacts to that release. The "body" of the release on github will simply be "$PROGRAM release $RELEASE_NAME" if you want release notes you'll have to go edit the release, eventually I'll add support for the release notes being added for you.

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A shell script for building and releasing go programs on Github

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