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Releases: cdot/Xanado

3.1.6

03 Jan 10:47
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Bugfix and minor enhancements #114, #115

3.1.5

14 Oct 09:14
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Bugfixes, cleanups, and reverted the change that bound localhost by default, as it was breaking docker.

3.1.4

30 Jan 12:17
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Minor bugfixes.

3.1.3

12 Jan 19:20
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Large number of additional unit tests for the UI, and fixes for the (few) problems they exposed.
Added an action button to the controls block for mobile devices.
Improved resizing behaviour for mobile devices.
Changed defaults for standalone game to make it more accessible.

3.1.2

03 Jan 15:59
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npm package fixed, thank you @warren-bank, and a few minor bugfixes.

3.1.0

31 Dec 12:43
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Functionality

  • Cleaned up and simplified interfaces to make better use of screen
  • Added support for jQuery themes

Bugfixes

  • Fixed OAuth2 logins

Maintenance

  • Extensive rewrite to use ESM (Javascript modules) in place of requirejs.
  • Simplified styling
  • Cleaned up docker packaging
  • Shrunk database and sped up comms by using CBOR
  • Split off CBOR and dictionary modules, and packaged for npm
  • Editions are now .json files, to be friendlier to browsers

Thanks to everyone who contributed, whether you knew it or not!

3.0.0

29 Nov 16:09
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Added "standalone" version that runs entirely in the browser. This lets you play against the computer even when there is no server. Uses 90% identical code to what runs on the server. Database uses localStorage, which is likely to run out, though.

A number bugfixes and css tidy-ups as well.

2.1.3

13 Oct 10:54
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Minor bugfixes, and prep for packing to reduce load time.

2.1.2

30 Sep 10:10
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Various bugfixes, added letter distribution chart, added a whole load of tile sets for different languages (including Arabic and Hebrew!)

2.1.0

31 Aug 18:22
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Significant changes to the game management UI.
CSS tuned for use on mobile devices.
Added tile sets for a range of languages.
Joan Montané added a Catalan dictionary.