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OSv, a new operating system for the cloud.

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OSv was originally designed and implemented by Cloudius Systems (now ScyllaDB) however currently it is being maintained and enhanced by a small community of volunteers. If you are into systems programming or want to learn and help us improve OSv please contact us on OSv Google Group forum. For details on how to format and send patches, please read this wiki (we do NOT accept pull requests).

OSv

OSv is an open-source versatile modular unikernel designed to run unmodified Linux applications securely on micro-VMs in the cloud. Built from the ground up for effortless deployment and management of microservices and serverless apps, with superior performance.

OSv has new APIs for new applications, but also runs unmodified x86-64 Linux binaries as is, which effectively makes it a Linux binary compatible unikernel (for more details about Linux ABI compatibility please read this doc). In particular OSv can run many managed language runtimes including JVM, Python 2 and 3, Node.JS, Ruby, Erlang, and applications built on top of one. It can also run applications written in languages compiling directly to native machine code like C, C++, Golang and Rust as well as native images produced by GraalVM.

OSv can boot as fast as ~5 ms on Firecracker using as low as 15 MiB of memory. OSv can run on many hypervisors including QEMU/KVM, Firecracker, Xen, VMWare, VirtualBox and Hyperkit as well as open clouds like AWS EC2, GCE and OpenStack.

For more information about OSv, see the main wiki page and http://osv.io/.

Building and Running Apps on OSv

In order to run an application on OSv, one needs to build an image by fusing OSv kernel and the application files together. This, in high level can be achieved in two ways:

  • by using the script build that builds the kernel from source and fuses it with application files
  • by using the capstan tool that uses pre-built kernel and combines it with application files to produce final image

If your intention is to try to run your app on OSv with least effort, you should pursue the capstan route. For introduction please read this crash course and for more details about capstan read this documentation.

If you are comfortable with make and GCC toolchain and want to try the latest OSv code, then you should read remaining part of this page to guide you how to setup your development environment and build OSv kernel and application images.

Setting up development environment

OSv can only be built on a 64-bit x86 Linux distribution. Please note that this means the "x86_64" or "amd64" version, not the 32-bit "i386" version.

In order to build OSv kernel you need a physical or virtual machine with Linux distribution on it and GCC toolchain and all necessary packages and libraries OSv build process depends on. The easiest way to set it up is to use Docker files that OSv comes with. You can use them to build your own Docker image and then start it in order to build OSv kernel inside of it.

Otherwise, you can manually clone OSv repo and use setup.py to install GCC and all required packages, as long as it supports your Linux distribution and you have both git and python 2.7 installed on your machine:

git clone https://github.com/cloudius-systems/osv.git
cd osv && git submodule update --init --recursive
./scripts/setup.py

The setup.py recognizes and installs packages for number of Linux distributions including Fedora, Ubuntu, Debian, LinuxMint and RedHat ones (Scientific Linux, NauLinux, CentOS Linux, Red Hat Enterprise Linux, Oracle Linux). Please note that only Ubuntu and Fedora support is actively maintained and tested so your milage with other distributions may vary.

Building OSv kernel and creating images

Building OSv is as easy as using the shell script build that orchestrates the build process by delegating to the main makefile to build the kernel and by using number of Python scripts like module.py to build application and fuse it together with the kernel into a final image placed at ./build/release/usr.img (or ./build/$(arch)/usr.img in general). Please note that building app does not necessarily mean building from source as in many cases the app files would be simply located on and taken from the Linux build machine (see manifest_from_host.sh for details).

The build script can be used like so per the examples below:

# Create default image that comes with command line and REST API server
./scripts/build

# Create image with native-example app
./scripts/build -j4 fs=rofs image=native-example

# Create image with spring boot app with Java 10 JRE
./scripts/build JAVA_VERSION=10 image=openjdk-zulu-9-and-above,spring-boot-example

 # Create image with 'ls' executable taken from the host
./scripts/manifest_from_host.sh -w ls && ./script/build --append-manifest

# Create test image and run all tests in it
./script/build check

# Clean the build tree
./script/build clean

Command nproc will calculate the number of jobs/threads for make and scripts/build automatically. Alternatively, the environment variable MAKEFLAGS can be exported as follows:

export MAKEFLAGS=-j$(nproc)

In that case, make and scripts/build do not need the parameter -j.

For details on how to use the build script, please run ./scripts/build --help.

The .scripts/build creates the image build/last/usr.img in qcow2 format. To convert this image to other formats, use the scripts/convert tool, which can create an image in the vmdk, vdi or raw formats. For example:

scripts/convert raw

By default OSv builds kernel for x86_64 architecture but it is also possible to build one for ARM by adding arch parameter like so:

./scripts/build arch=aarch64

Please note that even though the aarch64 version of OSv kernel should build fine, most likely it will not run as the ARM part of OSv has not been well maintained and tested due to the lack of volunteers.

Running OSv

Running an OSv image, built by scripts/build, is as easy as:

./scripts/run.py

By default, the run.py runs OSv under KVM, with 4 VCPUs and 2GB of memory. You can control these and tens of other ones by passing relevant parameters to the run.py. For details on how to use the script please run ./scripts/run.py --help.

The run.py can run OSv image on QEMU/KVM, Xen and VMware. If running under KVM you can terminate by hitting Ctrl+A X.

Alternatively you can use ./scripts/firecracker.py to run OSv on Firecracker. This script automatically downloads firecracker and accepts number of parameters like number ot VCPUs, memory named exactly like run.py does.

Please note that in order to run OSv with best performance on Linux under QEMU or Firecracker you need KVM enabled (this is only possible on physical Linux machines, EC2 bare metal instances or VMs that support nested virtualization with KVM on). The easiest way to verify KVM is enabled is to check if /dev/kvm is present and your user can read from and write to it. Adding your user to the kvm group may be necessary like so:

usermod -aG kvm <user name>

For more information about building and running JVM, Node.JS, Python and other managed runtimes as well as Rust, Golang or C/C++ apps on OSv, please read this wiki page. For more information about various example apps you can build and run on OSv, please read the osv-apps repo README.

Networking

By default the run.py starts OSv with user networking/SLIRP on. To start OSv with more performant external networking:

sudo ./scripts/run.py -n -v

The -v is for kvm's vhost that provides better performance and its setup requires a tap and thus we use sudo.

By default OSv spawns a dhcpd that automatically configures the virtual nics. Static config can be done within OSv, configure networking like so:

ifconfig virtio-net0 192.168.122.100 netmask 255.255.255.0 up
route add default gw 192.168.122.1

Test networking:

test invoke TCPExternalCommunication

Debugging, Monitoring, Profiling OSv

  • OSv can be debugged with gdb; for more details please read this wiki
  • OSv kernel and application can be traced and profiled; for more details please read this wiki
  • OSv comes with the admin/montioring REST API server; for more details please read this and that wiki page.

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