Skip to content

cdglove/entity

Repository files navigation

entity

Entity/Component System for C++

'entity' implements a method to compose object-like things from component-like things in a dynamic, yet typesafe fashion. Such a system is usually refered to as en Entity-Component system. Several interesting properties can come from such a design such as increased performance, reduced memory usage, looser coupling and cleaner code.

Documentation

Incomplete, but evolving, documentation is available here.

Build Status

GCC/Clang (Travis-CI): Build Status

MSVC (Appveyor): Build status

About

Entity/Component System for C++

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published