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I'd like to second wanting LinqGen to be an incremental source generator. I know it will be a large undertaking, but currently with it being a first gen non-incremental source generator, it causes very large projects to lag Visual Studio in most aspects and is very unworkable at that point. I've been trying to benchmark LinqGen against a lot of other LINQ implementations and as said project is very, very large due to the number of benchmarks, just adding a LinqGen to the project reduces functionality of Visual Studio by a lot.
Since the support for Microsoft.CodeAnalysis.CSharp 4.1.0 has been added to Unity 2022.2+, could you start working on incremental generator? Thanks.
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