Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Vestigial code oddities #318

Closed
YakumoChen opened this issue Jan 13, 2021 · 5 comments
Closed

Vestigial code oddities #318

YakumoChen opened this issue Jan 13, 2021 · 5 comments
Labels

Comments

@YakumoChen
Copy link
Contributor

YakumoChen commented Jan 13, 2021

Describe the bug

Some unfinished stuff still exists from the main repository at the time of forking

By no means a comprehensive list and I'll probably add more later

-heat packs do nothing and have no use, cant be used for basic cooking or disassembled
-various foods that taste different when not default temperature like ice cream have no way to modify
-the first few PRs of cloth sheet tailoring have not been reverted (tailor basements and some arm clothing recipes)
-several defunct recipes requiring "cutting 2" when no clear items exist with that quality (notably survivor helmets have no alternative to craft)

@olanti-p
Copy link
Contributor

olanti-p commented Jan 14, 2021

EDIT: the list in this comment has been moved to and expanded on in #3271


To add to the list of unfinished stuff (edit: checked one has been finished):

@Firestorm01X2
Copy link
Collaborator

Firestorm01X2 commented Jan 14, 2021

About malls.
malls

Looks malls needed extra things, like shop

@YakumoChen
Copy link
Contributor Author

Arm armor recipes in general seem to have inflated times comparably even if they don't directly use the cloth sheet crafting. Plate vambraces for example have a 15 hour forge time, dissimilar to greaves which have a 3 hour forging.

@Coolthulhu
Copy link
Member

I plan to take on the body part migration system after I'm satisfied with #322.
I tried to port it once, but it's huge and I ran into million conflicts. It will take some time.

@olanti-p
Copy link
Contributor

heat packs do nothing and have no use, cant be used for basic cooking or disassembled

Solved by #372

various foods that taste different when not default temperature like ice cream have no way to modify

Seems to have been cleaned up in #2607, ice cream and such should no longer depend on coldness for morale

the first few PRs of cloth sheet tailoring have not been reverted (tailor basements and some arm clothing recipes)

Cleaned up in #810 and #859

several defunct recipes requiring "cutting 2" when no clear items exist with that quality (notably survivor helmets have no alternative to craft)

"Cutting 2" is the toolset bionic, but you're right as that was not clearly communicated. However, I'm searching the recipes right now and it looks like all recipes as of 639a0e9 have been switched to cutting 1, so this is no longer an issue.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

5 participants