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Sudoku Solver

Solves a Sudoku game using a depth-first search with some intermediate logic.

After loading the "search.lisp" file, boards should be constructed as 2D arrays of numbers, with the symbol - representing an empty square. A board may be solved by making a new game object and passing it to solve-game as follows:

(setq game (make-instance 'game 'board *test9*))
(setq sol (solve-game game))

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Just figuring out how to use git and repos: include sudoku solver project.

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