You can find an article explaining the implementation here: Medium
This is just another app to motivate you to track how much water you drink throuhgout the day.
I decided to make this app just to play around with SwiftUI and learning more about how does it work on the WatchOS environment. I was curious specially about how could I create some sort of "wavy" animation.
- iOS 13+
- XCode 11
Since this project has zero dependencies on external frameworks, all you need is:
⌘ + R
(and that's it)
- Persist the Water target during sessions
- Create a daily log
- Integrate with HealthKit