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A minimal example of point-to-point video calls between two browsers, using node.js for signalling
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caboteria/minimal-webrtc
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This is a *minimal* demo of WebRTC video calling between two browsers. Because the signalling layer isn't standardized, you'll need to run a small node.js server to pass signalling messages between the two browsers. The media connections are point-to-point, though, once the signalling has happened no server is required. This demo is based on Silvia Pfeiffer's WebRTC via Web Sockets demo, and Muaz Khan's WebRTC-Experiment websocket-over-nodejs demo. Silvia's demo became obsolete (it uses ROAP signalling while JSEP is now the standard) and Muaz's demo was more complex than I liked which made it difficult to figure out what the WebRTC API's were doing. Both of their code was very helpful to me, though! Silvia's Blog post: http://blog.gingertech.net/2012/06/04/video-conferencing-in-html5-webrtc-via-web-sockets/ Muaz's WebRTC Experiments web site: https://www.webrtc-experiment.com/ Muaz's WebSocket over Node.js demo: https://github.com/muaz-khan/WebRTC-Experiment/tree/master/websocket-over-nodejs Installation: Install node.js from http://nodejs.org Install Node's websocket package: $ npm install websocket Install the node-static package to serve static files: $ npm install node-static Usage: Run the Node server: $ node websocket-server.js Point two browsers at http://your-server-address:1337/. You'll be prompted to allow the use of your camera and microphone. One of the browsers clicks "Call" and the call should be set up. To close the call just reload the page. Like I said: this is a minimal demo. Debugging the Node Server: install https://github.com/node-inspector/node-inspector run the node app in debug mode (will stop at the first line) $ node --debug-brk websocket-server.js then in another terminal $ node node_modules/node-inspector/bin/inspector.js - or - $ node_modules/.bin/node-inspector open chrome to http://127.0.0.1:8080/debug?port=5858 step once to go to the first line of the program
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A minimal example of point-to-point video calls between two browsers, using node.js for signalling
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