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keys.h
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keys.h
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define MAX_KEYS 256
// these are the key numbers that should be passed to Key_Event
#define K_TAB 9
#define K_ENTER 13
#define K_ESCAPE 27
#define K_SPACE 32
// normal keys should be passed as lowercased ascii
#define K_BACKSPACE 127
#define K_UPARROW 128
#define K_DOWNARROW 129
#define K_LEFTARROW 130
#define K_RIGHTARROW 131
#define K_ALT 132
#define K_CTRL 133
#define K_SHIFT 134
#define K_F1 135
#define K_F2 136
#define K_F3 137
#define K_F4 138
#define K_F5 139
#define K_F6 140
#define K_F7 141
#define K_F8 142
#define K_F9 143
#define K_F10 144
#define K_F11 145
#define K_F12 146
#define K_INS 147
#define K_DEL 148
#define K_PGDN 149
#define K_PGUP 150
#define K_HOME 151
#define K_END 152
#define K_CAPSLOCK 153
// JDH: added next 13
#define K_NUMLOCK 154
#define K_SCRLOCK 155
#define K_PRINTSCR 156
#define K_LALT 157
#define K_RALT 158
#define K_LCTRL 159
#define K_RCTRL 160
#define K_LSHIFT 161
#define K_RSHIFT 162
#define K_WIN 163
#define K_LWIN 164
#define K_RWIN 165
#define K_MENU 166
// JDH: keyboard scancodes that don't map to Quake-recognized keys are
// given the following names (assigned to the first 8 such scancodes)
#define K_EX1 167
#define K_EX2 168
#define K_EX3 169
#define K_EX4 170
#define K_EX5 171
#define K_EX6 172
#define K_EX7 173
#define K_EX8 174
#define K_PAUSE 255
// mouse buttons generate virtual keys
#define K_MOUSE1 200
#define K_MOUSE2 201
#define K_MOUSE3 202
#define K_MOUSE4 203
#define K_MOUSE5 204
// joystick buttons
#define K_JOY1 241
#define K_JOY2 242
#define K_JOY3 243
#define K_JOY4 244
// aux keys are for multi-buttoned joysticks to generate so they can use
// the normal binding process
#define K_AUX1 207
#define K_AUX2 208
#define K_AUX3 209
#define K_AUX4 210
#define K_AUX5 211
#define K_AUX6 212
#define K_AUX7 213
#define K_AUX8 214
#define K_AUX9 215
#define K_AUX10 216
#define K_AUX11 217
#define K_AUX12 218
#define K_AUX13 219
#define K_AUX14 220
#define K_AUX15 221
#define K_AUX16 222
#define K_AUX17 223
#define K_AUX18 224
#define K_AUX19 225
#define K_AUX20 226
#define K_AUX21 227
#define K_AUX22 228
#define K_AUX23 229
#define K_AUX24 230
#define K_AUX25 231
#define K_AUX26 232
#define K_AUX27 233
#define K_AUX28 234
#define K_AUX29 235
#define K_AUX30 236
#define K_AUX31 237
#define K_AUX32 238
// JACK: Intellimouse(c) Mouse Wheel Support
#define K_MWHEELUP 239
#define K_MWHEELDOWN 240
#define MAX_EXKEYS 8 /* K_EX1 to K_EX8 */
#ifndef RQM_SV_ONLY
#define MAXCMDLINELEN 256
typedef enum {key_game, key_console, key_message, key_menu} keydest_t;
extern keydest_t key_dest;
extern int key_repeats[MAX_KEYS];
extern int key_count; // incremented every key event
extern int key_lastpress;
extern qboolean keydown[256];
#define Key_Event(key, down) Key_Event2((key), 0, (down))
void Key_Event2 (int key, int keyshift, qboolean down); // JDH: added 2nd key param
void Key_Init (void);
void Key_ClearStates (void);
#endif //#ifndef RQM_SV_ONLY
extern char *keybindings[MAX_KEYS];
int Key_WriteBindings (FILE *f);
void Key_SetBinding (int keynum, const char *binding);
//char * Key_SwapBinding (int keynum, char *binding);
void Key_Unbindall_f (cmd_source_t src);
void Key_ResetAll (void);
int Key_StringToKeynum (const char *str);