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re-enable visualizer and backlighting
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/* | ||
The MIT License (MIT) | ||
Copyright (c) 2016 Fred Sundvik | ||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
*/ | ||
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// Currently we are assuming that both the backlight and LCD are enabled | ||
// But it's entirely possible to write a custom visualizer that use only | ||
// one of them | ||
#ifndef LCD_BACKLIGHT_ENABLE | ||
#error This visualizer needs that LCD backlight is enabled | ||
#endif | ||
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#ifndef LCD_ENABLE | ||
#error This visualizer needs that LCD is enabled | ||
#endif | ||
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#include "visualizer.h" | ||
#include "led_test.h" | ||
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static const char* welcome_text[] = {"TMK", "Infinity Ergodox"}; | ||
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// Just an example how to write custom keyframe functions, we could have moved | ||
// all this into the init function | ||
bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
(void)animation; | ||
// Read the uGFX documentation for information how to use the displays | ||
// http://wiki.ugfx.org/index.php/Main_Page | ||
gdispClear(White); | ||
// You can use static variables for things that can't be found in the animation | ||
// or state structs | ||
gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black); | ||
gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black); | ||
// Always remember to flush the display | ||
gdispFlush(); | ||
// you could set the backlight color as well, but we won't do it here, since | ||
// it's part of the following animation | ||
// lcd_backlight_color(hue, saturation, intensity); | ||
// We don't need constant updates, just drawing the screen once is enough | ||
return false; | ||
} | ||
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// Feel free to modify the animations below, or even add new ones if needed | ||
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// Don't worry, if the startup animation is long, you can use the keyboard like normal | ||
// during that time | ||
static keyframe_animation_t startup_animation = { | ||
.num_frames = 4, | ||
.loop = false, | ||
.frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0}, | ||
.frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization}, | ||
}; | ||
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// The color animation animates the LCD color when you change layers | ||
static keyframe_animation_t color_animation = { | ||
.num_frames = 2, | ||
.loop = false, | ||
// Note that there's a 200 ms no-operation frame, | ||
// this prevents the color from changing when activating the layer | ||
// momentarily | ||
.frame_lengths = {MS2ST(200), MS2ST(500)}, | ||
.frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, | ||
}; | ||
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// The LCD animation alternates between the layer name display and a | ||
// bitmap that displays all active layers | ||
static keyframe_animation_t lcd_animation = { | ||
.num_frames = 2, | ||
.loop = true, | ||
.frame_lengths = {MS2ST(2000), MS2ST(2000)}, | ||
.frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap}, | ||
}; | ||
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void initialize_user_visualizer(visualizer_state_t* state) { | ||
// The brightness will be dynamically adjustable in the future | ||
// But for now, change it here. | ||
lcd_backlight_brightness(0x50); | ||
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF); | ||
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); | ||
start_keyframe_animation(&startup_animation); | ||
//~ start_keyframe_animation(&led_test_animation); | ||
set_brightness_all_leds(20); | ||
} | ||
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void update_user_visualizer_state(visualizer_state_t* state) { | ||
// Add more tests, change the colors and layer texts here | ||
// Usually you want to check the high bits (higher layers first) | ||
// because that's the order layers are processed for keypresses | ||
// You can for check for example: | ||
// state->status.layer | ||
// state->status.default_layer | ||
// state->status.leds (see led.h for available statuses) | ||
if (state->status.layer & 0x2) { | ||
state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF); | ||
state->layer_text = "Layer 2"; | ||
} else { | ||
state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF); | ||
state->layer_text = "Layer 1"; | ||
} | ||
// You can also stop existing animations, and start your custom ones here | ||
// remember that you should normally have only one animation for the LCD | ||
// and one for the background. But you can also combine them if you want. | ||
start_keyframe_animation(&lcd_animation); | ||
//~ start_keyframe_animation(&color_animation); | ||
} | ||
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void user_visualizer_suspend(visualizer_state_t* state) { | ||
state->layer_text = "Suspending..."; | ||
uint8_t hue = LCD_HUE(state->current_lcd_color); | ||
uint8_t sat = LCD_SAT(state->current_lcd_color); | ||
state->target_lcd_color = LCD_COLOR(hue, sat, 0); | ||
//~ start_keyframe_animation(&suspend_animation); | ||
stop_keyframe_animation(&lcd_animation); | ||
} | ||
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void user_visualizer_resume(visualizer_state_t* state) { | ||
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0x00); | ||
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); | ||
//~ start_keyframe_animation(&resume_animation); | ||
//~ start_keyframe_animation(&led_test_animation); | ||
set_brightness_all_leds(20); | ||
} | ||
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