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Ark character planner. Meant to support modded ARKs too...

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ark-character-planner

Ark character planner. Meant to support modded ARKs too...

Ideas:

  • Engram planner.
    • List available engrams in order that they appear in the list.
      • Split out by "mod".
        • Vanilla, mandatory
        • Vanilla, pick
        • DOX etc.
      • "Bias" icons on different engrams to help guide a build
        • Plant (Farmer) bias on farm plots, compost bin, greenhouse + irrigation, beekeeper armour if exists
        • Armour bias on armour etc
        • Wood (resource) bias on tools and saddles for resource gather dinos
        • Egg bias on incubators etc. Tranq arrows, narcotic, and everything before it
        • Sword bias on battle saddles, weapons, ammo.
      • Logs each step you make.
      • Workflow:
        • Click ding button, get 8 engram points.
        • (Recorded in log)
        • Click engrams you want.
        • Recorded in log. (intent: levelling order, work out progression)
        • Click an engram with too few points? Autoding.
        • If your level is too low for an engram, you have to manually ding until it unlocks.
    • Data model
      • Engram
        • ID:
          • vanilla:must:fists
          • vanilla:must:stone_pick
          • vanilla:must:torch
          • vanilla:stone_axe
          • mod:dino_overhaul_x:apex_dodo_saddle
          • mod:capitalism:basic_sell_table
          • mod:incubator:incubator
        • Name
        • Bias
        • Icon link if available
        • Dependencies
          • lists only direct dependencies, not entire tree
          • entire tree can be resolved at runtime
          • pop up to add dependencies to engram list
        • Description
        • HarvestTypes: (what resources it is good at harvesting - trike for stone etc)
          • Do little icon grid, blue for good, orange for gets-some-but-not-much, dark grey for none at all?
          • 0/missing: Darkened, doesn't harvest this
          • 1: Red, harvests this but real poorly
          • 2: Orange, harvests this...
          • 3: Yellow, harvests this
          • 4: Teal, harvests this
          • 5: Blue, is da best at harvesting this
          • Valid harvest types; steal from Wiki

v1 Definition of Done: has a few vanilla engrams, enough for testing adding, ding button, dependencies. Save log to local storage. (as "ding, vanilla:stone_axe, spear, ding,"...) v2 DoD: All Vanilla <-- Share for feedback! v3 DoD: all Scorched Earth v4 Definition of Done: has the Mentat Modpack hard coded in v5 Definition of Done: able to turn on / off mods, have page to show / write own data model.

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