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Update: Update Box3D to 12.3.0
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MiiBond authored Sep 12, 2017
1 parent 63fafa5 commit e5899b2
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Showing 29 changed files with 11,102 additions and 7 deletions.
2 changes: 1 addition & 1 deletion build/karma.conf.js
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ const webpackConfig = require('./webpack.karma.config');

const DOC_STATIC_ASSETS_VERSION = '1.7.0';
const MEDIA_STATIC_ASSETS_VERSION = '1.8.0';
const MODEL3D_STATIC_ASSETS_VERSION = '1.6.1';
const MODEL3D_STATIC_ASSETS_VERSION = '1.9.1';
const SWF_STATIC_ASSETS_VERSION = '0.112.0';
const TEXT_STATIC_ASSETS_VERSION = '0.114.0';

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2 changes: 1 addition & 1 deletion src/lib/constants.js
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Expand Up @@ -84,7 +84,7 @@ export const X_REP_HINT_VIDEO_MP4 = '[mp4]';
// whenever a file in that third party directory is updated
export const DOC_STATIC_ASSETS_VERSION = '1.7.0';
export const MEDIA_STATIC_ASSETS_VERSION = '1.8.0';
export const MODEL3D_STATIC_ASSETS_VERSION = '1.6.1';
export const MODEL3D_STATIC_ASSETS_VERSION = '1.9.1';
export const SWF_STATIC_ASSETS_VERSION = '0.112.0';
export const TEXT_STATIC_ASSETS_VERSION = '0.114.0';

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19 changes: 14 additions & 5 deletions src/lib/viewers/box3d/model3d/Model3DRenderer.js
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Expand Up @@ -141,11 +141,20 @@ class Model3DRenderer extends Box3DRenderer {
reject(new Error('Provided Box3D application must include node named "Preview Model"'));
}

this.instance.once('remoteInstanceCreated', () => {
this.setupScene();
resolve();
});
this.instance.trigger('createRemoteInstance', fileId);
// If the preview model has the component that loads a model from Box, trigger it.
if (this.instance.getComponentByScriptId('remote_instance')) {
this.instance.once('remoteInstanceCreated', () => {
this.setupScene();
resolve();
});
this.instance.trigger('createRemoteInstance', fileId);
// Otherwise, just let the scene load.
} else {
this.instance.when('load', () => {
this.setupScene();
resolve();
});
}
});
}

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49 changes: 49 additions & 0 deletions src/third-party/model3d/1.9.1/WebVR/VRConfig.js
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@@ -0,0 +1,49 @@
window.WebVRConfig = {
// Forces availability of VR mode, even for non-mobile devices.
FORCE_ENABLE_VR: false,

// Complementary filter coefficient. 0 for accelerometer, 1 for gyro.
K_FILTER: 0.98,

// How far into the future to predict during fast motion (in seconds).
PREDICTION_TIME_S: 0.040,

// Flag to disable touch panner. In case you have your own touch controls.
TOUCH_PANNER_DISABLED: false,

// Flag to disabled the UI in VR Mode.
CARDBOARD_UI_DISABLED: false, // Default: false

// Flag to disable the instructions to rotate your device.
ROTATE_INSTRUCTIONS_DISABLED: false, // Default: false.

// Enable yaw panning only, disabling roll and pitch. This can be useful
// for panoramas with nothing interesting above or below.
YAW_ONLY: false,

// To disable keyboard and mouse controls, if you want to use your own
// implementation.
MOUSE_KEYBOARD_CONTROLS_DISABLED: true,

// Prevent the polyfill from initializing immediately. Requires the app
// to call InitializeWebVRPolyfill() before it can be used.
DEFER_INITIALIZATION: false,

// Enable the deprecated version of the API (navigator.getVRDevices).
ENABLE_DEPRECATED_API: false,

// Scales the recommended buffer size reported by WebVR, which can improve
// performance.
// UPDATE(2016-05-03): Setting this to 0.5 by default since 1.0 does not
// perform well on many mobile devices.
BUFFER_SCALE: 0.5,

// Allow VRDisplay.submitFrame to change gl bindings, which is more
// efficient if the application code will re-bind its resources on the
// next frame anyway. This has been seen to cause rendering glitches with
// THREE.js.
// Dirty bindings include: gl.FRAMEBUFFER_BINDING, gl.CURRENT_PROGRAM,
// gl.ARRAY_BUFFER_BINDING, gl.ELEMENT_ARRAY_BUFFER_BINDING,
// and gl.TEXTURE_BINDING_2D for texture unit 0.
DIRTY_SUBMIT_FRAME_BINDINGS: false
};
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