This library enables developers to automatically rig any mesh generated by the Body Labs Instant API. The rig is Mixamo-compatible, allowing you to easily create control rigs and apply motion capture files provided by Mixamo.
from bodylabs_rigger.factory import RiggedModelFactory
from bodylabs_rigger.fbx_util import (
create_fbx_manager,
export_fbx_scene,
)
# Create a rigging factory.
factory = RiggedModelFactory.create_default()
fbx_manager = create_fbx_manager()
# Rig and export a mesh (which is a numpy Vx3 array of vertices).
rigged_mesh = factory.construct_rig(mesh_vertices, fbx_manager)
export_fbx_scene(fbx_manager, rigged_mesh, output_path)
# Clean up Fbx objects.
rigged_mesh.Destroy()
fbx_manager.Destroy()
We also provide a MeshGenerator
library, which allows you to create
riggable meshes from body measurements using BodyKit.
import os
from bodylabs_rigger.bodykit.mesh_generator import MeshGenerator
# Make sure to set BODYKIT_ACCESS_KEY and BODYKIT_SECRET
# in your execution environment.
mesh_generator = MeshGenerator(
os.environ['BODYKIT_ACCESS_KEY'],
os.environ['BODYKIT_SECRET']
)
mesh = mesh_generator.get_mesh_for_measurements(
{'height': 70, 'weight': 150},
unit_system='unitedStates',
gender='male'
)
rigged_mesh = factory.construct_rig(mesh, fbx_manager)
examples/meshes_from_bodykit.py
puts all the pieces
together to randomly generate and rig a set of meshes.
python examples/meshes_from_bodykit.py \
~/Desktop/bodylabs_rig_examples \
--num_meshes 5
- Install Python FBX
pip install -e git+https://github.com/bodylabs/rigger.git#egg=bodylabs_rigger
This library has been tested on Mac OS X and Linux with Python 2.7. Windows is not officially supported at this time.
- Issue tracker: http://github.com/bodylabs/rigger/issues
- Source code: http://github.com/bodylabs/rigger
If you have questions or run into any issues, please contact us via the BodyKit developer support page.
This project is licensed under the BSD license.