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multi-frame textured depth streaming #9

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bmegli opened this issue Apr 12, 2020 · 1 comment
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multi-frame textured depth streaming #9

bmegli opened this issue Apr 12, 2020 · 1 comment
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enhancement New feature or request

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@bmegli
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bmegli commented Apr 12, 2020

Related to hardware-video-streaming#5

Now that we have proof-of-concepts for:

it is time to implement depth+ir multi-frame streaming.

@bmegli bmegli added the enhancement New feature or request label Apr 12, 2020
@bmegli
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bmegli commented Apr 12, 2020

With the new NHVE multi-frame interface the implementation is straightforward.

I see it as separate program.

The only question is how generic it should be:

  • in principle the program could be generic (stream anything + anything)
  • but in practice this makes no sense
    • for other, non-related streams, it is better to stream them independently
  • for depth we have no choice (HEVC Main10 is the only way)
  • for ir we may use anything
  • we should allow controlling at least
    • host, port
    • resolution
    • framerate
    • bitrate (separate for depth and ir)
    • depth units

bmegli added a commit that referenced this issue Apr 14, 2020
- bump NHVE (multi-frame)
- use new NHVE API (minor changes)

This doesn't add new functionality, just a syntactic change.

Related to #9
bmegli added a commit that referenced this issue Apr 15, 2020
- use new NHVE multi-frame funtionality
- to encode Realsense Depth in HEVC Main10 P010LE and Ir in HEVC Main NV12
- in separate example with configurable resolutions, bitrates, etc.

Related to #9
Related to bmegli/network-hardware-video-decoder#9
bmegli added a commit that referenced this issue Apr 25, 2020
- bump NHVE (multi-frame waiting for merge)
- readme multi-frame textured depth info

Related to #9
@bmegli bmegli closed this as completed in 435eb97 Apr 26, 2020
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