Releases: blueskythlikesclouds/DivaModLoader
Releases · blueskythlikesclouds/DivaModLoader
v0.0.14
v0.0.13
Please see README.md for instructions.
Changelog
- Added PV ID patch. You can now use PV IDs above 1000 without any limits for your modded songs!
- Big thanks to:
- @BroGamer4256 for implementing majority of the feature.
- @korenkonder for helping with removing the 32767 limit.
- @Stewie10 for providing addresses from his original patch.
- This implementation deprecates Song ID Patch, you do not need to have it enabled anymore.
- Big thanks to:
If you run into any issues, please report through the issue tracker!
v0.0.12
v0.0.11
Please see README.md for instructions.
Changelog
Extended Save Data
- DML now creates a new save file to store the songs in when their count exceeds 300. This fixes the crash and allows for an unlimited number of songs.
- The implementation acts like an extension to the vanilla save, so it syncs to Steam Cloud.
- Credits to @BroGamer4256 for providing the function addresses required to implement this feature.
- Although this deprecates Song Limit Patch, the mod loader's implementation is fully compatible with it, meaning you can keep using the patch if you want to keep the scores.
Module ID Patch
- Module ID patch has been integrated into the mod loader, allowing for an infinite number of modules. VP is also functional.
- Credits to @Stewie10 for making the original patch and providing the addresses required to implement it.
Sprite Set Limit
- Sprite set limit in sprite database has been increased from 4096 to 32768.
- This deprecates the "Remove unused spr_db entries" mod.
- Mega Mix Thumbnail Manager might end up having issues with this new change. Reinstalling the mod and having it highest priority can fix the problems.
Fixes
- Fixed 99% of the bootup crashes that have been happening since the Steam UI update.
- Fixed crash in RenderDoc when trying to boot the game with the mod loader.
Remarks
- These features are very new, so it'd be appreciated if you report any issues you run into through the issue tracker!
- Rest of @Stewie10's patches (e.g. Song ID Patch) are planned to be integrated in future versions.
v0.0.10
Please see README.md for instructions.
Changelog
- Added a new feature to
mod_str_array.toml
that allows certain types of strings to be loaded from separate grouped arrays. This feature was added to meet the requirements of the recently released module ID patch and to prevent accidental overriding of customize item names. Please see README.md for instructions on how to utilize this feature.- Since this feature is relatively new and not widely tested, please report any issues that you encounter.
v0.0.9
v0.0.8
v0.0.7
v0.0.6
Changelog
- Fix some songs crashing due to faulty string array implementation in the mod loader.
- Fix osage play data not generating correctly.
v0.0.5
Changelog
- Added support for mod string arrays. Documentation TODO