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* remove fake match * merge master * animations * dog limbs * textures * KZ limbs and DL * a few KZ textures and make a file for link_boy * the rest of KZ * Far Limb DLs * near DLs and limbs * small fix to child * boots and some sword and more child clean ups * a bunch of DLs * fix boy * fix link child for real this time * adult should be good now * progress * all undefined symbols done * progress * done (for now) * restore makefile * child -> adult * child -> adult * dog fixes * KZ fixes * more player fixes * remove unneeded enum in dog * rename hookshot stuff * Update z_player_lib.c * revert model group stuff * move comment * fix mirror shield upper * remove useless 2 * OOT -> Oot * gauntlet plate 2 fix * fix Co-authored-by: Louis <[email protected]>
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<Root> | ||
<File Name="object_dog" Segment="6"> | ||
<Animation Name="object_dog_Anim_000278" Offset="0x278"/> | ||
<Animation Name="object_dog_Anim_000928" Offset="0x928"/> | ||
<Animation Name="object_dog_Anim_000C28" Offset="0xC28"/> | ||
<Animation Name="object_dog_Anim_000D78" Offset="0xD78"/> | ||
<Animation Name="object_dog_Anim_001150" Offset="0x1150"/> | ||
<Animation Name="object_dog_Anim_001368" Offset="0x1368"/> | ||
<Texture Name="object_dog_Tex_001380" OutName="tex_001380" Format="rgba16" Width="32" Height="32" Offset="0x1380"/> | ||
<Texture Name="object_dog_Tex_001B80" OutName="tex_001B80" Format="rgba16" Width="32" Height="32" Offset="0x1B80"/> | ||
<Texture Name="object_dog_Tex_002380" OutName="tex_002380" Format="rgba16" Width="32" Height="32" Offset="0x2380"/> | ||
<Texture Name="object_dog_Tex_002B80" OutName="tex_002B80" Format="rgba16" Width="32" Height="32" Offset="0x2B80"/> | ||
<Texture Name="object_dog_Tex_003380" OutName="tex_003380" Format="rgba16" Width="32" Height="32" Offset="0x3380"/> | ||
<Texture Name="object_dog_Tex_003B80" OutName="tex_003B80" Format="rgba16" Width="32" Height="32" Offset="0x3B80"/> | ||
<Texture Name="object_dog_Tex_004380" OutName="tex_004380" Format="rgba16" Width="16" Height="16" Offset="0x4380"/> | ||
<Texture Name="object_dog_Tex_004580" OutName="tex_004580" Format="rgba16" Width="32" Height="32" Offset="0x4580"/> | ||
<DList Name="object_dog_DL_0060E0" Offset="0x60E0"/> | ||
<DList Name="object_dog_DL_006448" Offset="0x6448"/> | ||
<DList Name="object_dog_DL_0064E8" Offset="0x64E8"/> | ||
<DList Name="object_dog_DL_006588" Offset="0x6588"/> | ||
<DList Name="object_dog_DL_0067A0" Offset="0x67A0"/> | ||
<DList Name="object_dog_DL_006950" Offset="0x6950"/> | ||
<DList Name="object_dog_DL_006B00" Offset="0x6B00"/> | ||
<DList Name="object_dog_DL_006CA0" Offset="0x6CA0"/> | ||
<DList Name="object_dog_DL_006E50" Offset="0x6E50"/> | ||
<DList Name="object_dog_DL_007000" Offset="0x7000"/> | ||
<Limb Name="object_dog_Limb_0071D0" LimbType="Standard" Offset="0x71D0"/> | ||
<Limb Name="object_dog_Limb_0071DC" LimbType="Standard" Offset="0x71DC"/> | ||
<Limb Name="object_dog_Limb_0071E8" LimbType="Standard" Offset="0x71E8"/> | ||
<Limb Name="object_dog_Limb_0071F4" LimbType="Standard" Offset="0x71F4"/> | ||
<Limb Name="object_dog_Limb_007200" LimbType="Standard" Offset="0x7200"/> | ||
<Limb Name="object_dog_Limb_00720C" LimbType="Standard" Offset="0x720C"/> | ||
<Limb Name="object_dog_Limb_007218" LimbType="Standard" Offset="0x7218"/> | ||
<Limb Name="object_dog_Limb_007224" LimbType="Standard" Offset="0x7224"/> | ||
<Limb Name="object_dog_Limb_007230" LimbType="Standard" Offset="0x7230"/> | ||
<Limb Name="object_dog_Limb_00723C" LimbType="Standard" Offset="0x723C"/> | ||
<Limb Name="object_dog_Limb_007248" LimbType="Standard" Offset="0x7248"/> | ||
<Limb Name="object_dog_Limb_007254" LimbType="Standard" Offset="0x7254"/> | ||
<Skeleton Name="object_dog_Skel_007290" Type="Flex" LimbType="Standard" Offset="0x7290"/> | ||
<Animation Name="gDogBarkAnim" Offset="0x278"/> | ||
<Animation Name="gDogBowAnim" Offset="0x928"/> | ||
<Animation Name="gDogBow2Anim" Offset="0xC28"/> | ||
<Animation Name="gDogRunAnim" Offset="0xD78"/> | ||
<Animation Name="gDogSitAnim" Offset="0x1150"/> | ||
<Animation Name="gDogWalkAnim" Offset="0x1368"/> | ||
<Texture Name="gDogFur1Tex" OutName="fur_1" Format="rgba16" Width="32" Height="32" Offset="0x1380"/> <!-- Lower body--> | ||
<Texture Name="gDogFur2Tex" OutName="fur_2" Format="rgba16" Width="32" Height="32" Offset="0x1B80"/> <!-- Front of ears, upper part of the tail, and around the feet--> | ||
<Texture Name="gDogFur3Tex" OutName="fur_3" Format="rgba16" Width="32" Height="32" Offset="0x2380"/> <!-- Upper body, top of head--> | ||
<Texture Name="gDogFaceEyeTex" OutName="face_and_eye" Format="rgba16" Width="32" Height="32" Offset="0x2B80"/> | ||
<Texture Name="gDogFaceNoseTex" OutName="face_and_nose" Format="rgba16" Width="32" Height="32" Offset="0x3380"/> | ||
<Texture Name="gDogFur4Tex" OutName="fur_4" Format="rgba16" Width="32" Height="32" Offset="0x3B80"/> <!-- Back of ears, side of head, and part of front body--> | ||
<Texture Name="gDogPawTex" OutName="paw" Format="rgba16" Width="16" Height="16" Offset="0x4380"/> | ||
<Texture Name="gDogFaceHairTex" OutName="face_hair" Format="rgba16" Width="32" Height="32" Offset="0x4580"/> | ||
<DList Name="gDogHeadDL" Offset="0x60E0"/> | ||
<DList Name="gDogRightFaceHairDL" Offset="0x6448"/> | ||
<DList Name="gDogLeftFaceHairDL" Offset="0x64E8"/> | ||
<DList Name="gDogFrontBodyDL" Offset="0x6588"/> | ||
<DList Name="gDogFrontRightLegDL" Offset="0x67A0"/> | ||
<DList Name="gDogFrontLeftLegDL" Offset="0x6950"/> | ||
<DList Name="gDogBackBodyDL" Offset="0x6B00"/> | ||
<DList Name="gDogBackRightLegDL" Offset="0x6CA0"/> | ||
<DList Name="gDogBackLeftLegDL" Offset="0x6E50"/> | ||
<DList Name="gDogTailDL" Offset="0x7000"/> | ||
<Limb Name="gDogRootLimb" LimbType="Standard" Offset="0x71D0"/> | ||
<Limb Name="gDogBodyBackLimb" LimbType="Standard" Offset="0x71DC"/> | ||
<Limb Name="gDogBodyFrontLimb" LimbType="Standard" Offset="0x71E8"/> | ||
<Limb Name="gDogHeadControlLimb" LimbType="Standard" Offset="0x71F4"/> | ||
<Limb Name="gDogHeadLimb" LimbType="Standard" Offset="0x7200"/> | ||
<Limb Name="gDogRightFaceHairLimb" LimbType="Standard" Offset="0x720C"/> | ||
<Limb Name="gDogLeftFaceHairLimb" LimbType="Standard" Offset="0x7218"/> | ||
<Limb Name="gDogFrontRightLegLimb" LimbType="Standard" Offset="0x7224"/> | ||
<Limb Name="gDogFrontLeftLegLimb" LimbType="Standard" Offset="0x7230"/> | ||
<Limb Name="gDogBackRightLegLimb" LimbType="Standard" Offset="0x723C"/> | ||
<Limb Name="gDogBackLeftLegLimb" LimbType="Standard" Offset="0x7248"/> | ||
<Limb Name="gDogTailLimb" LimbType="Standard" Offset="0x7254"/> | ||
<Skeleton Name="gDogSkel" Type="Flex" LimbType="Standard" Offset="0x7290"/> | ||
</File> | ||
</Root> |
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<Root> | ||
<File Name="object_kz" Segment="6"> | ||
<Animation Name="object_kz_Anim_00046C" Offset="0x46C"/> | ||
<Animation Name="object_kz_Anim_00075C" Offset="0x75C"/> | ||
<Texture Name="object_kz_TLUT_000770" OutName="tlut_000770" Format="rgba16" Width="16" Height="16" Offset="0x770"/> | ||
<Texture Name="object_kz_TLUT_000970" OutName="tlut_000970" Format="rgba16" Width="16" Height="16" Offset="0x970"/> | ||
<Texture Name="object_kz_Tex_000B70" OutName="tex_000B70" Format="ci8" Width="32" Height="32" Offset="0xB70" TlutOffset="0x770"/> | ||
<Texture Name="object_kz_Tex_000F70" OutName="tex_000F70" Format="ci8" Width="8" Height="16" Offset="0xF70" TlutOffset="0x770"/> | ||
<Texture Name="object_kz_Tex_000FF0" OutName="tex_000FF0" Format="ci8" Width="32" Height="32" Offset="0xFF0" TlutOffset="0x770"/> | ||
<Texture Name="object_kz_Tex_0013F0" OutName="tex_0013F0" Format="ci8" Width="8" Height="8" Offset="0x13F0" TlutOffset="0x770"/> | ||
<Texture Name="object_kz_Tex_001430" OutName="tex_001430" Format="ci8" Width="8" Height="8" Offset="0x1430" TlutOffset="0x770"/> | ||
<Texture Name="object_kz_Tex_001470" OutName="tex_001470" Format="ci8" Width="32" Height="32" Offset="0x1470" TlutOffset="0x970"/> | ||
<Texture Name="object_kz_Tex_001870" OutName="tex_001870" Format="ci8" Width="32" Height="32" Offset="0x1870" TlutOffset="0x970"/> | ||
<Texture Name="object_kz_Tex_001C70" OutName="tex_001C70" Format="ci8" Width="32" Height="32" Offset="0x1C70" TlutOffset="0x970"/> | ||
<Blob Name="object_kz_Blob_002070" Size="0x400" Offset="0x2070"/> | ||
<Texture Name="object_kz_Tex_002470" OutName="tex_002470" Format="ci8" Width="16" Height="16" Offset="0x2470" TlutOffset="0x770"/> | ||
<Texture Name="object_kz_Tex_002570" OutName="tex_002570" Format="ci8" Width="16" Height="16" Offset="0x2570" TlutOffset="0x770"/> | ||
<Texture Name="object_kz_Tex_002670" OutName="tex_002670" Format="ci8" Width="32" Height="32" Offset="0x2670" TlutOffset="0x770"/> | ||
<DList Name="object_kz_DL_005920" Offset="0x5920"/> | ||
<DList Name="object_kz_DL_006420" Offset="0x6420"/> | ||
<DList Name="object_kz_DL_007298" Offset="0x7298"/> | ||
<DList Name="object_kz_DL_0074B0" Offset="0x74B0"/> | ||
<DList Name="object_kz_DL_0076C8" Offset="0x76C8"/> | ||
<DList Name="object_kz_DL_0079E0" Offset="0x79E0"/> | ||
<DList Name="object_kz_DL_007C00" Offset="0x7C00"/> | ||
<DList Name="object_kz_DL_007D40" Offset="0x7D40"/> | ||
<DList Name="object_kz_DL_008000" Offset="0x8000"/> | ||
<DList Name="object_kz_DL_008220" Offset="0x8220"/> | ||
<DList Name="object_kz_DL_008360" Offset="0x8360"/> | ||
<Limb Name="object_kz_Limb_008620" LimbType="Standard" Offset="0x8620"/> | ||
<Limb Name="object_kz_Limb_00862C" LimbType="Standard" Offset="0x862C"/> | ||
<Limb Name="object_kz_Limb_008638" LimbType="Standard" Offset="0x8638"/> | ||
<Limb Name="object_kz_Limb_008644" LimbType="Standard" Offset="0x8644"/> | ||
<Limb Name="object_kz_Limb_008650" LimbType="Standard" Offset="0x8650"/> | ||
<Limb Name="object_kz_Limb_00865C" LimbType="Standard" Offset="0x865C"/> | ||
<Limb Name="object_kz_Limb_008668" LimbType="Standard" Offset="0x8668"/> | ||
<Animation Name="gKzMweepAnim" Offset="0x46C"/> | ||
<Animation Name="gKzIdleAnim" Offset="0x75C"/> | ||
<Texture Name="gKzTlut" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x770"/> | ||
<Texture Name="gKzEyeTlut" OutName="eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0x970"/> | ||
<Texture Name="gKzFaceScalesTex" OutName="face_scales" Format="ci8" Width="32" Height="32" Offset="0xB70" TlutOffset="0x770"/> | ||
<Texture Name="gKzSkinGradient1Tex" OutName="skin_gradient_1" Format="ci8" Width="8" Height="16" Offset="0xF70" TlutOffset="0x770"/> | ||
<Texture Name="gKzCrownTex" OutName="crown" Format="ci8" Width="32" Height="32" Offset="0xFF0" TlutOffset="0x770"/> | ||
<Texture Name="gKzSkinGradient2Tex" OutName="skin_gradient_2" Format="ci8" Width="8" Height="8" Offset="0x13F0" TlutOffset="0x770"/> | ||
<Texture Name="object_kz_Tex_001430" OutName="tex_001430" Format="ci8" Width="8" Height="8" Offset="0x1430" TlutOffset="0x770"/> | ||
|
||
<Texture Name="gKzEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x1470" TlutOffset="0x970"/> | ||
<Texture Name="gKzEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x1870" TlutOffset="0x970"/> | ||
<Texture Name="gKzEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x1C70" TlutOffset="0x970"/> | ||
<Texture Name="gKzEyeOpen2Tex" OutName="eye_open_2" Format="ci8" Width="32" Height="32" Offset="0x2070" TlutOffset="0x970"/> | ||
|
||
<Texture Name="gKzHandAndFootTex" OutName="hand_and_foot" Format="ci8" Width="16" Height="16" Offset="0x2470" TlutOffset="0x770"/> | ||
<Texture Name="object_kz_Tex_002570" OutName="tex_002570" Format="ci8" Width="16" Height="16" Offset="0x2570" TlutOffset="0x770"/> | ||
<Texture Name="gKzCloakOutlineTex" OutName="cloak_outline" Format="ci8" Width="32" Height="32" Offset="0x2670" TlutOffset="0x770"/> | ||
<DList Name="gKzCloakAndTorsoDL" Offset="0x5920"/> | ||
<DList Name="gKzHeadDL" Offset="0x6420"/> | ||
<DList Name="gKzRightHandDL" Offset="0x7298"/> | ||
<DList Name="gKzLeftHandDL" Offset="0x74B0"/> | ||
<DList Name="gKzPelvisDL" Offset="0x76C8"/> | ||
<DList Name="gKzRightThighDL" Offset="0x79E0"/> | ||
<DList Name="gKzRightLegDL" Offset="0x7C00"/> | ||
<DList Name="gKzRightFootDL" Offset="0x7D40"/> | ||
<DList Name="gKzLeftThighDL" Offset="0x8000"/> | ||
<DList Name="gKzLeftLegDL" Offset="0x8220"/> | ||
<DList Name="gKzLeftFootDL" Offset="0x8360"/> | ||
<Limb Name="gKzPelvisLimb" LimbType="Standard" Offset="0x8620"/> | ||
<Limb Name="gKzLeftThighLimb" LimbType="Standard" Offset="0x862C"/> | ||
<Limb Name="gKzLeftLegLimb" LimbType="Standard" Offset="0x8638"/> | ||
<Limb Name="gKzLeftFootLimb" LimbType="Standard" Offset="0x8644"/> | ||
<Limb Name="gKzRightThighLimb" LimbType="Standard" Offset="0x8650"/> | ||
<Limb Name="gKzRightLegLimb" LimbType="Standard" Offset="0x865C"/> | ||
<Limb Name="gKzRightFootLimb" LimbType="Standard" Offset="0x8668"/> | ||
<Limb Name="object_kz_Limb_008674" LimbType="Standard" Offset="0x8674"/> | ||
<Limb Name="object_kz_Limb_008680" LimbType="Standard" Offset="0x8680"/> | ||
<Limb Name="object_kz_Limb_00868C" LimbType="Standard" Offset="0x868C"/> | ||
<Limb Name="object_kz_Limb_008698" LimbType="Standard" Offset="0x8698"/> | ||
<Skeleton Name="object_kz_Skel_0086D0" Type="Flex" LimbType="Standard" Offset="0x86D0"/> | ||
<Limb Name="gKzLeftHandLimb" LimbType="Standard" Offset="0x8680"/> | ||
<Limb Name="gKzRightHandLimb" LimbType="Standard" Offset="0x868C"/> | ||
<Limb Name="gKzHeadLimb" LimbType="Standard" Offset="0x8698"/> | ||
<Skeleton Name="gKzSkel" Type="Flex" LimbType="Standard" Offset="0x86D0"/> | ||
</File> | ||
</Root> |
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