Plugin to toggle between DX11, DX12 and VULKAN, Antialiasing(MSAA, FXAA, TSR, TAA), enable/disable Lumen in game.
Warning: This plugin was compiled for UE 5.01 but can be recompiled for previous version of the engine.
**Detailed description of issue**
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**Steps To Reproduce:**
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**Expected Results:**
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**Actual Results:**
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- Clone the repository or download the latest release.
- Create a C++ empty class if your project is blueprint based
- Extract/Move
GConfigManager
folder into your project'sPlugin
folder - Don't forget to check vulkan box inside
Projects Settings/Plataform/Windows
to use this API.