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GConfigManager

Plugin to toggle between DX11, DX12 and VULKAN, Antialiasing(MSAA, FXAA, TSR, TAA), enable/disable Lumen in game.

Warning: This plugin was compiled for UE 5.01 but can be recompiled for previous version of the engine.

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Bug Reporting Template:

**Detailed description of issue**
Write a detailed explanation of the issue here.

**Steps To Reproduce:**
1: Detailed Steps to reproduce the issue 
2: Clear steps
3: Etc

**Expected Results:**
A description of what should happen.

**Actual Results:**
A description of what actually happens.

Setting Up Your Project

  • Clone the repository or download the latest release.
  • Create a C++ empty class if your project is blueprint based
  • Extract/Move GConfigManager folder into your project's Plugin folder
  • Don't forget to check vulkan box inside Projects Settings/Plataform/Windows to use this API.

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