-
Notifications
You must be signed in to change notification settings - Fork 109
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Enabled up to 65535 pieces per model #1835
base: master
Are you sure you want to change the base?
Conversation
Make it the least intrusive way, shaders should be backward compatible to the 254 pieces (on sane GPU drivers). It might even work, needs testing.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks alright
Run the game with this and seems to work fine. Do you expect this kind of testing (ie, just testing if it doesn't break previous behaviour) or do you actually need a unit with more than 256 pieces to validate the new behaviour is correct? If so, we should look for someone who can prepare that, otherwise maybe the |
Co-authored-by: sprunk <[email protected]>
Make it the least intrusive way, shaders should be backward compatible to the 255 pieces (on sane GPU drivers).
It might even work, needs testing.