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HLLT keeps changing target without killing the first targeted one #3588

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MeSaber opened this issue Aug 13, 2024 · 3 comments
Closed

HLLT keeps changing target without killing the first targeted one #3588

MeSaber opened this issue Aug 13, 2024 · 3 comments
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@MeSaber
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MeSaber commented Aug 13, 2024

Description

Compared to beamer which focuses a target until its killed or moves out of range.

image

Expected Behaviour

Focus first target (or priority).

Actual Behaviour

Randomly changing target to give all targets equally much HP.

Reproduction steps

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@MeSaber MeSaber added the Bug Something isn't working label Aug 13, 2024
@MeSaber
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MeSaber commented Aug 17, 2024

Funnily enough the HLLT is doing the enemy a favor here indirectly microing. This is actually a big deal, if you have no repairer on HLLT side no rockos would ever die.

Enemy commander would repair a single unit, and the HLLT would automatically change to this repaired unit because it got the most HP, leaving the other units below 50% alone.

@SethDGamre
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proximityPriority strikes again.

From my observations it isn't switching targets based on HP, but rather based on proximity. When proximityPriority is greater or less than -1 or 1 then it'll force the weapon to switch targets at certain proximity thresholds before enemy is killed.

@SethDGamre
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I'm gonna consolidate these proximityPriority issues into this and seek approval.
#3807

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