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Funnily enough the HLLT is doing the enemy a favor here indirectly microing. This is actually a big deal, if you have no repairer on HLLT side no rockos would ever die.
Enemy commander would repair a single unit, and the HLLT would automatically change to this repaired unit because it got the most HP, leaving the other units below 50% alone.
From my observations it isn't switching targets based on HP, but rather based on proximity. When proximityPriority is greater or less than -1 or 1 then it'll force the weapon to switch targets at certain proximity thresholds before enemy is killed.
Description
Compared to beamer which focuses a target until its killed or moves out of range.
Expected Behaviour
Focus first target (or priority).
Actual Behaviour
Randomly changing target to give all targets equally much HP.
Reproduction steps
No response
Other
No response
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