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[Merged by Bors] - Disable UI node
Interaction
whenComputedVisibility
is false #5361[Merged by Bors] - Disable UI node
Interaction
whenComputedVisibility
is false #5361Changes from 4 commits
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This would be simpler and skipping the nested branching to just assign
Interaction::None
, as it is small data-wise, should likely be faster:EDIT: Oh, it's an
Option
, OK. Modified suggestion above.There was a problem hiding this comment.
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I'm not sure this has the right change detection behavior: that's why this code is so convoluted. I don't want this triggering
Interaction
change detection every update.