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do not reset is_visible for each camera #5020

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@mockersf mockersf commented Jun 15, 2022

Objective

Solution

  • Move the is_visible reset outside of the camera loop, as it was before

@james7132 james7132 added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen labels Jun 15, 2022
@mockersf mockersf added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Jun 21, 2022
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bors r+

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bors bot commented Jun 21, 2022

Merge conflict.

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hymm commented Jun 21, 2022

@james7132 snuck this fix into #4663

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ha... nice I guess

@mockersf mockersf closed this Jun 21, 2022
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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post_processing example does not work render to texture example is broken
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