Using bevy_gizmos
feature with default-features=false
renders nothing (requires extra bevy_pbr
feature)
#10984
Labels
A-Gizmos
Visual editor and debug gizmos
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
Bevy version
0.12
What you did
Tried to use
bevy_gizmos
with the followingbevy
dependency configuration:What went wrong
Gizmos were not drawn.
Additional information
The fix was to add the
bevy_pbr
feature:I think we just need to add an explicit dependency on
bevy_pbr
here:bevy/Cargo.toml
Line 132 in ca1874e
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