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run stretch's layout on physical coordinates to fix pixel alignment (#…
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…1061)

run stretch's layout on physical coordinates to fix pixel alignment of the results
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blunted2night authored Dec 15, 2020
1 parent 2e24231 commit 51650f1
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Showing 2 changed files with 88 additions and 70 deletions.
105 changes: 53 additions & 52 deletions crates/bevy_ui/src/flex/convert.rs
Original file line number Diff line number Diff line change
Expand Up @@ -3,71 +3,72 @@ use crate::{
JustifyContent, PositionType, Style, Val,
};
use bevy_math::{Rect, Size};
use bevy_reflect::Reflect;

fn from_rect<T, U: Reflect>(rect: Rect<U>) -> stretch::geometry::Rect<T>
where
T: From<U>,
{
pub fn from_rect(
scale_factor: f64,
rect: Rect<Val>,
) -> stretch::geometry::Rect<stretch::style::Dimension> {
stretch::geometry::Rect {
start: rect.left.into(),
end: rect.right.into(),
start: from_val(scale_factor, rect.left),
end: from_val(scale_factor, rect.right),
// NOTE: top and bottom are intentionally flipped. stretch has a flipped y-axis
top: rect.bottom.into(),
bottom: rect.top.into(),
top: from_val(scale_factor, rect.bottom),
bottom: from_val(scale_factor, rect.top),
}
}

fn from_size<T, U>(size: Size<U>) -> stretch::geometry::Size<T>
where
U: Reflect,
T: From<U>,
{
pub fn from_f32_size(scale_factor: f64, size: Size<f32>) -> stretch::geometry::Size<f32> {
stretch::geometry::Size {
width: size.width.into(),
height: size.height.into(),
width: (scale_factor * size.width as f64) as f32,
height: (scale_factor * size.height as f64) as f32,
}
}

impl From<&Style> for stretch::style::Style {
fn from(value: &Style) -> Self {
Self {
overflow: stretch::style::Overflow::Visible,
display: value.display.into(),
position_type: value.position_type.into(),
direction: value.direction.into(),
flex_direction: value.flex_direction.into(),
flex_wrap: value.flex_wrap.into(),
align_items: value.align_items.into(),
align_self: value.align_self.into(),
align_content: value.align_content.into(),
justify_content: value.justify_content.into(),
position: from_rect(value.position),
margin: from_rect(value.margin),
padding: from_rect(value.padding),
border: from_rect(value.border),
flex_grow: value.flex_grow,
flex_shrink: value.flex_shrink,
flex_basis: value.flex_basis.into(),
size: from_size(value.size),
min_size: from_size(value.min_size),
max_size: from_size(value.max_size),
aspect_ratio: match value.aspect_ratio {
Some(value) => stretch::number::Number::Defined(value),
None => stretch::number::Number::Undefined,
},
}
pub fn from_val_size(
scale_factor: f64,
size: Size<Val>,
) -> stretch::geometry::Size<stretch::style::Dimension> {
stretch::geometry::Size {
width: from_val(scale_factor, size.width),
height: from_val(scale_factor, size.height),
}
}

impl From<Val> for stretch::style::Dimension {
fn from(val: Val) -> Self {
match val {
Val::Auto => stretch::style::Dimension::Auto,
Val::Percent(value) => stretch::style::Dimension::Percent(value / 100.0),
Val::Px(value) => stretch::style::Dimension::Points(value),
Val::Undefined => stretch::style::Dimension::Undefined,
}
pub fn from_style(scale_factor: f64, value: &Style) -> stretch::style::Style {
stretch::style::Style {
overflow: stretch::style::Overflow::Visible,
display: value.display.into(),
position_type: value.position_type.into(),
direction: value.direction.into(),
flex_direction: value.flex_direction.into(),
flex_wrap: value.flex_wrap.into(),
align_items: value.align_items.into(),
align_self: value.align_self.into(),
align_content: value.align_content.into(),
justify_content: value.justify_content.into(),
position: from_rect(scale_factor, value.position),
margin: from_rect(scale_factor, value.margin),
padding: from_rect(scale_factor, value.padding),
border: from_rect(scale_factor, value.border),
flex_grow: value.flex_grow,
flex_shrink: value.flex_shrink,
flex_basis: from_val(scale_factor, value.flex_basis),
size: from_val_size(scale_factor, value.size),
min_size: from_val_size(scale_factor, value.min_size),
max_size: from_val_size(scale_factor, value.max_size),
aspect_ratio: match value.aspect_ratio {
Some(value) => stretch::number::Number::Defined(value),
None => stretch::number::Number::Undefined,
},
}
}

pub fn from_val(scale_factor: f64, val: Val) -> stretch::style::Dimension {
match val {
Val::Auto => stretch::style::Dimension::Auto,
Val::Percent(value) => stretch::style::Dimension::Percent(value / 100.0),
Val::Px(value) => stretch::style::Dimension::Points((scale_factor * value as f64) as f32),
Val::Undefined => stretch::style::Dimension::Undefined,
}
}

Expand Down
53 changes: 35 additions & 18 deletions crates/bevy_ui/src/flex/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -35,10 +35,10 @@ impl Default for FlexSurface {
}

impl FlexSurface {
pub fn upsert_node(&mut self, entity: Entity, style: &Style) {
pub fn upsert_node(&mut self, entity: Entity, style: &Style, scale_factor: f64) {
let mut added = false;
let stretch = &mut self.stretch;
let stretch_style = style.into();
let stretch_style = convert::from_style(scale_factor, style);
let stretch_node = self.entity_to_stretch.entry(entity).or_insert_with(|| {
added = true;
stretch.new_node(stretch_style, Vec::new()).unwrap()
Expand All @@ -51,14 +51,17 @@ impl FlexSurface {
}
}

pub fn upsert_leaf(&mut self, entity: Entity, style: &Style, calculated_size: CalculatedSize) {
pub fn upsert_leaf(
&mut self,
entity: Entity,
style: &Style,
calculated_size: CalculatedSize,
scale_factor: f64,
) {
let stretch = &mut self.stretch;
let stretch_style = style.into();
let stretch_style = convert::from_style(scale_factor, style);
let measure = Box::new(move |constraints: stretch::geometry::Size<Number>| {
let mut size = stretch::geometry::Size {
width: calculated_size.size.width,
height: calculated_size.size.height,
};
let mut size = convert::from_f32_size(scale_factor, calculated_size.size);
match (constraints.width, constraints.height) {
(Number::Undefined, Number::Undefined) => {}
(Number::Defined(width), Number::Undefined) => {
Expand Down Expand Up @@ -116,8 +119,8 @@ impl FlexSurface {
*node,
stretch::style::Style {
size: stretch::geometry::Size {
width: stretch::style::Dimension::Points(window.width()),
height: stretch::style::Dimension::Points(window.height()),
width: stretch::style::Dimension::Points(window.physical_width() as f32),
height: stretch::style::Dimension::Points(window.physical_height() as f32),
},
..Default::default()
},
Expand Down Expand Up @@ -174,18 +177,25 @@ pub fn flex_node_system(
flex_surface.update_window(window);
}

// assume one window for time being...
let logical_to_physical_factor = if let Some(primary_window) = windows.get_primary() {
primary_window.scale_factor()
} else {
1.
};

// update changed nodes
for (entity, style, calculated_size) in node_query.iter() {
// TODO: remove node from old hierarchy if its root has changed
if let Some(calculated_size) = calculated_size {
flex_surface.upsert_leaf(entity, &style, *calculated_size);
flex_surface.upsert_leaf(entity, &style, *calculated_size, logical_to_physical_factor);
} else {
flex_surface.upsert_node(entity, &style);
flex_surface.upsert_node(entity, &style, logical_to_physical_factor);
}
}

for (entity, style, calculated_size) in changed_size_query.iter() {
flex_surface.upsert_leaf(entity, &style, *calculated_size);
flex_surface.upsert_leaf(entity, &style, *calculated_size, logical_to_physical_factor);
}

// TODO: handle removed nodes
Expand All @@ -203,16 +213,23 @@ pub fn flex_node_system(
// compute layouts
flex_surface.compute_window_layouts();

let physical_to_logical_factor = 1. / logical_to_physical_factor;

let to_logical = |v| (physical_to_logical_factor * v as f64) as f32;

for (entity, mut node, mut transform, parent) in node_transform_query.iter_mut() {
let layout = flex_surface.get_layout(entity).unwrap();
node.size = Vec2::new(layout.size.width, layout.size.height);
node.size = Vec2::new(
to_logical(layout.size.width),
to_logical(layout.size.height),
);
let position = &mut transform.translation;
position.x = layout.location.x + layout.size.width / 2.0;
position.y = layout.location.y + layout.size.height / 2.0;
position.x = to_logical(layout.location.x + layout.size.width / 2.0);
position.y = to_logical(layout.location.y + layout.size.height / 2.0);
if let Some(parent) = parent {
if let Ok(parent_layout) = flex_surface.get_layout(parent.0) {
position.x -= parent_layout.size.width / 2.0;
position.y -= parent_layout.size.height / 2.0;
position.x -= to_logical(parent_layout.size.width / 2.0);
position.y -= to_logical(parent_layout.size.height / 2.0);
}
}
}
Expand Down

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