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Manually build godot 2D #60

Manually build godot 2D

Manually build godot 2D #60

Manually triggered December 12, 2023 13:48
Status Success
Total duration 54m 38s
Artifacts 7

manual-build-2d.yml

on: workflow_dispatch
Matrix: two-dimensions / Android temps
Matrix: two-dimensions / Linux temps
Matrix: two-dimensions / macOS temps
Matrix: two-dimensions / JS temps
Matrix: two-dimensions / Win temps
Build 4.2.1-stable  /  Linux editor
39m 54s
Build 4.2.1-stable / Linux editor
Build 4.2.1-stable  /  Bundle all templates
2m 5s
Build 4.2.1-stable / Bundle all templates
Build 4.2.1-stable  /  Docker image
3m 42s
Build 4.2.1-stable / Docker image
Build 4.2.1-stable  /  Create/update a release
37s
Build 4.2.1-stable / Create/update a release
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3 warnings
Build 4.2.1-stable / Win temps (template_release, 64)
Some patches failed
Build 4.2.1-stable / Win temps (template_debug, 64)
Some patches failed
Build 4.2.1-stable / Docker image
Encountered an error when checking whether path '/home/runner/work/godot-builds/godot-builds/godot/.git/config' exists: ENOTDIR: not a directory, stat '/home/runner/work/godot-builds/godot-builds/godot/.git/config'

Artifacts

Produced during runtime
Name Size
android Expired
34 MB
linux Expired
107 MB
linuxbsd-editor-release Expired
1.12 GB
macos Expired
180 MB
templates Expired
197 MB
web Expired
34.2 MB
windows Expired
97.3 MB