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Manually build godot normal #174

Manually build godot normal

Manually build godot normal #174

Manually triggered November 30, 2023 10:00
Status Success
Total duration 1h 4m 22s
Artifacts 7

manual-build-normal.yml

on: workflow_dispatch
Matrix: all-dimensions / Android temps
Matrix: all-dimensions / Linux temps
Matrix: all-dimensions / macOS temps
Matrix: all-dimensions / JS temps
Matrix: all-dimensions / Win temps
Build 4.2-stable  /  Linux editor
46m 1s
Build 4.2-stable / Linux editor
Build 4.2-stable  /  Bundle all templates
2m 35s
Build 4.2-stable / Bundle all templates
Build 4.2-stable  /  Docker image
4m 3s
Build 4.2-stable / Docker image
Build 4.2-stable  /  Create/update a release
51s
Build 4.2-stable / Create/update a release
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3 warnings
Build 4.2-stable / Win temps (template_debug, 64)
Some patches failed
Build 4.2-stable / Win temps (template_release, 64)
Some patches failed
Build 4.2-stable / Docker image
Encountered an error when checking whether path '/home/runner/work/godot-builds/godot-builds/godot/.git/config' exists: ENOTDIR: not a directory, stat '/home/runner/work/godot-builds/godot-builds/godot/.git/config'

Artifacts

Produced during runtime
Name Size
android Expired
40.7 MB
linux Expired
129 MB
linuxbsd-editor-release Expired
1.31 GB
macos Expired
237 MB
templates Expired
241 MB
web Expired
37.3 MB
windows Expired
118 MB