Build and Upload Release Asset #3
Workflow file for this run
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on: | |
release: | |
types: [published] | |
name: Build and Upload Release Asset | |
jobs: | |
build: | |
name: Build and Upload Release Asset | |
runs-on: windows-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- name: Setup msbuild | |
uses: microsoft/setup-msbuild@v2 | |
- name: Setup NuGet | |
uses: nuget/setup-nuget@v2 | |
- name: Restore NuGet Packages | |
run: nuget restore IsthereanydealCollectionSync.sln | |
- name: Build | |
run: | | |
msbuild IsthereanydealCollectionSync.sln /p:Configuration=Release | |
$version = ($env:GITHUB_REF -Split "/")[-1] | |
echo "VERSION=$version" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append | |
- name: Download Playnite | |
run: | | |
mkdir playnite | |
Invoke-WebRequest -Uri "https://github.com/JosefNemec/Playnite/releases/download/10.33/Playnite1033.zip" -OutFile "playnite\Playnite1033.zip" | |
Expand-Archive "playnite\Playnite1033.zip" -DestinationPath "playnite" | |
- name: Package release with Playnite toolbox | |
run: | | |
Copy-Item LICENSE bin\release | |
mkdir release | |
playnite\toolbox.exe pack "bin\release" "release" | |
$contents = Get-ChildItem -Path "release" -Force -Recurse -File | Select-Object -First 1 | |
echo "PEXTFILE=$contents" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append | |
- name: Upload Release Asset | |
id: upload-release-asset | |
uses: actions/upload-release-asset@v1 # TODO: deprecated, replace action | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ github.event.release.upload_url }} | |
asset_path: ${{ env.PEXTFILE }} | |
asset_name: IsthereanydealCollectionSync-${{ env.VERSION }}.pext | |
asset_content_type: application/zip |