This project fixes a broken rating system used on the w3a and Bnet servers by retroactively implimenting a modified Elo rating system. The resulting Elo-based system assigns ratings that are relatively insensitive to the skill of one's opponents (unlike win percentage, for example) and provides a useful basis for matchmaking in online play.
For discussion of the problems with w3a rating system, see this thread.
For an introduction to the Elo system, see its wiki.
Up-to-date player ratings for the w3a server can be found on this spreadsheet. Launch post.
EDIT: With W3A's decline, this page is no longer updated.
For results and applications of earlier versions of this code, see tmahlstrom's posts on the following topics: