My playground for messing with WebGL shaders. Heavily inspired by https://www.youtube.com/watch?v=Ibe1JBF5i5Y, a great GDC talk by Sucker Punch about the grass in their game Ghost of Tsushima.
Current plans: https://docs.google.com/document/d/1Q93WxsY1QecVEJNCq2T2hxauYgK5cowRAmHRpSdUqd8/edit?usp=sharing
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