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Add AOT target for Key Vault SDK (Azure#38721)
* Add AOT target for Key Vault SDK Resolves Azure#38500 * Rebase on main, resolve PR feedback
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sdk/keyvault/Azure.Security.KeyVault.Secrets/aot/Azure.Security.KeyVault.Secrets.Aot.csproj
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<OutputType>Exe</OutputType> | ||
<TargetFramework>net7.0</TargetFramework> | ||
<PublishAot>true</PublishAot> | ||
<TrimmerSingleWarn>false</TrimmerSingleWarn> | ||
<IsClientLibrary>false</IsClientLibrary> | ||
<IsTestSupportProject>true</IsTestSupportProject> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<TrimmerRootAssembly Include="Azure.Security.KeyVault.Secrets" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<ProjectReference Include="../../../core/Azure.Core/src/Azure.Core.csproj" /> | ||
<ProjectReference Include="../src/Azure.Security.KeyVault.Secrets.csproj" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="Microsoft.Extensions.Logging.Configuration" /> | ||
</ItemGroup> | ||
</Project> |
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sdk/keyvault/Azure.Security.KeyVault.Secrets/aot/Directory.Build.targets
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<Project> | ||
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<PropertyGroup> | ||
<TargetFrameworks Condition="'$(TargetFramework)' != ''">$(TargetFramework)</TargetFrameworks> | ||
</PropertyGroup> | ||
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<Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory).., Directory.Build.targets))\Directory.Build.targets" | ||
Condition="'$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory).., Directory.Build.targets))' != ''" /> | ||
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<!-- Canonicalize NoWarn: https://github.com/dotnet/runtime/issues/91965 --> | ||
<ItemGroup> | ||
<_NoWarn Include="$(NoWarn)" /> | ||
</ItemGroup> | ||
<PropertyGroup> | ||
<NoWarn>@(_NoWarn)</NoWarn> | ||
</PropertyGroup> | ||
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<!-- Disable targets not necessary for samples --> | ||
<Target Name="ValidateTargetFrameworks" /> | ||
<Target Name="VerifyProjectReferencesReferences" /> | ||
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</Project> |
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// Copyright (c) Microsoft Corporation. All rights reserved. | ||
// Licensed under the MIT License. | ||
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System.Console.WriteLine("Hello, world!"); |