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Fix efficiency for first day of season #196
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Original file line number | Diff line number | Diff line change |
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@@ -35,7 +35,9 @@ public List<Player> getPlayers() { | |
// If last season statistics does not exist (Dominos L2 in 2019 use case, first one in MPG), current annual max day is used | ||
final int previousMaxSeasonDay = getInfos().getLastStats() == null ? getInfos().getAnnualStats().getMaxDay() | ||
: getInfos().getLastStats().getMaxDay(); | ||
final int currentSeasonDay = getInfos().getAnnualStats().getCurrentDay().getDay(); | ||
final int currentSeasonDay = getInfos().getAnnualStats().getCurrentDay().getDay() <= 1 | ||
&& getInfos().getAnnualStats().getCurrentDay().getLastDayReached() == 0 ? 0 | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Using always |
||
: getInfos().getAnnualStats().getCurrentDay().getDay(); | ||
players.forEach(p -> p.getStats().setCurrentSeasonDay(currentSeasonDay)); | ||
players.forEach(p -> p.getStats().setPreviousMaxSeasonDay(previousMaxSeasonDay)); | ||
maxDaySetOnPlayer = true; | ||
|
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Using always
getLastDayReached
is perhaps the best solution ...