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Fix bug where last few bytes on socket go unread #642
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9cefef5
add regression test
graebm 408970c
socket_channel_handler no longer shuts down the channel the moment an…
graebm aa524b4
ERROR_BROKEN_PIPE -> AWS_IO_SOCKET_CLOSED
graebm 7293f4f
put back functionality where rw_handler_write() could happen synchron…
graebm 15ae9e6
revert changes I didn't need to make
graebm 577a5d7
clang-format
graebm c253973
test IPv4 & IPv6 too
graebm 79d9fdf
skip test if IPv6 isn't supported
graebm b2d6005
fix warnings
graebm 3eb8d9b
don't try to clean up after skip
graebm 11e6267
log statement wasn't totally correct
graebm 69eea42
fix logging the wrong pointer
graebm 6c85d64
Disable failing tests on Windows, with detailed comment explaining why
graebm 7db6a74
WIN32, not WINDOWS
graebm 5ab4086
explain
graebm bc9918a
I am so done with you windows
graebm 56d92d3
comments
graebm 3b3bdef
comments++
graebm File filter
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -122,6 +122,10 @@ static void s_on_readable_notification(struct aws_socket *socket, int error_code | |
*/ | ||
static void s_do_read(struct socket_handler *socket_handler) { | ||
|
||
if (socket_handler->shutdown_in_progress) { | ||
return; | ||
} | ||
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||
size_t downstream_window = aws_channel_slot_downstream_read_window(socket_handler->slot); | ||
size_t max_to_read = | ||
downstream_window > socket_handler->max_rw_size ? socket_handler->max_rw_size : downstream_window; | ||
|
@@ -139,17 +143,20 @@ static void s_do_read(struct socket_handler *socket_handler) { | |
|
||
size_t total_read = 0; | ||
size_t read = 0; | ||
while (total_read < max_to_read && !socket_handler->shutdown_in_progress) { | ||
int last_error = 0; | ||
while (total_read < max_to_read) { | ||
size_t iter_max_read = max_to_read - total_read; | ||
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struct aws_io_message *message = aws_channel_acquire_message_from_pool( | ||
socket_handler->slot->channel, AWS_IO_MESSAGE_APPLICATION_DATA, iter_max_read); | ||
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||
if (!message) { | ||
last_error = aws_last_error(); | ||
break; | ||
} | ||
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||
if (aws_socket_read(socket_handler->socket, &message->message_data, &read)) { | ||
last_error = aws_last_error(); | ||
aws_mem_release(message->allocator, message); | ||
break; | ||
} | ||
|
@@ -162,6 +169,7 @@ static void s_do_read(struct socket_handler *socket_handler) { | |
(unsigned long long)read); | ||
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if (aws_channel_slot_send_message(socket_handler->slot, message, AWS_CHANNEL_DIR_READ)) { | ||
last_error = aws_last_error(); | ||
aws_mem_release(message->allocator, message); | ||
break; | ||
} | ||
|
@@ -170,30 +178,29 @@ static void s_do_read(struct socket_handler *socket_handler) { | |
AWS_LOGF_TRACE( | ||
AWS_LS_IO_SOCKET_HANDLER, | ||
"id=%p: total read on this tick %llu", | ||
(void *)&socket_handler->slot->handler, | ||
(void *)socket_handler->slot->handler, | ||
(unsigned long long)total_read); | ||
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socket_handler->stats.bytes_read += total_read; | ||
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/* resubscribe as long as there's no error, just return if we're in a would block scenario. */ | ||
if (total_read < max_to_read) { | ||
int last_error = aws_last_error(); | ||
AWS_ASSERT(last_error != 0); | ||
|
||
if (last_error != AWS_IO_READ_WOULD_BLOCK && !socket_handler->shutdown_in_progress) { | ||
if (last_error != AWS_IO_READ_WOULD_BLOCK) { | ||
aws_channel_shutdown(socket_handler->slot->channel, last_error); | ||
} else { | ||
AWS_LOGF_TRACE( | ||
AWS_LS_IO_SOCKET_HANDLER, | ||
"id=%p: out of data to read on socket. " | ||
"Waiting on event-loop notification.", | ||
(void *)socket_handler->slot->handler); | ||
} | ||
|
||
AWS_LOGF_TRACE( | ||
AWS_LS_IO_SOCKET_HANDLER, | ||
"id=%p: out of data to read on socket. " | ||
"Waiting on event-loop notification.", | ||
(void *)socket_handler->slot->handler); | ||
return; | ||
} | ||
/* in this case, everything was fine, but there's still pending reads. We need to schedule a task to do the read | ||
* again. */ | ||
if (!socket_handler->shutdown_in_progress && total_read == socket_handler->max_rw_size && | ||
!socket_handler->read_task_storage.task_fn) { | ||
if (total_read == socket_handler->max_rw_size && !socket_handler->read_task_storage.task_fn) { | ||
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AWS_LOGF_TRACE( | ||
AWS_LS_IO_SOCKET_HANDLER, | ||
|
@@ -212,17 +219,23 @@ static void s_on_readable_notification(struct aws_socket *socket, int error_code | |
(void)socket; | ||
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struct socket_handler *socket_handler = user_data; | ||
AWS_LOGF_TRACE(AWS_LS_IO_SOCKET_HANDLER, "id=%p: socket is now readable", (void *)socket_handler->slot->handler); | ||
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/* read regardless so we can pick up data that was sent prior to the close. For example, peer sends a TLS ALERT | ||
* then immediately closes the socket. On some platforms, we'll never see the readable flag. So we want to make | ||
AWS_LOGF_TRACE( | ||
AWS_LS_IO_SOCKET_HANDLER, | ||
"id=%p: socket on-readable with error code %d(%s)", | ||
(void *)socket_handler->slot->handler, | ||
error_code, | ||
aws_error_name(error_code)); | ||
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/* Regardless of error code call read() until it reports error or EOF, | ||
* so we can pick up data that was sent prior to the close. | ||
* For example, if peer closes the socket immediately after sending the last | ||
* bytes of data, the READABLE and HANGUP events arrive simultaneously. | ||
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|
||
* Another example, peer sends a TLS ALERT then immediately closes the socket. | ||
* On some platforms, we'll never see the readable flag. So we want to make | ||
* sure we read the ALERT, otherwise, we'll end up telling the user that the channel shutdown because of a socket | ||
* closure, when in reality it was a TLS error */ | ||
(void)error_code; | ||
s_do_read(socket_handler); | ||
|
||
if (error_code && !socket_handler->shutdown_in_progress) { | ||
aws_channel_shutdown(socket_handler->slot->channel, error_code); | ||
} | ||
Comment on lines
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to
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is the only line that truly HAD to change to fix this bug |
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} | ||
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/* Either the result of a context switch (for fairness in the event loop), or a window update. */ | ||
|
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This function didn't have any bugs. I'm just simplifying the code.
When this code was written,
shutdown_in_progress
could change half-way through the function, but since 2019 shutdown is always queued, so moving this check to the top of the function, instead of having it at 3 separate parts of a complicated flow