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feat: Add support for renderman job attachments. #86
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Signed-off-by: Ramon Montoya Vozmediano <[email protected]>
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Add test for new code Signed-off-by: Ramon Montoya Vozmediano <[email protected]>
cleanup Signed-off-by: Ramon Montoya Vozmediano <[email protected]>
Signed-off-by: Ramon Montoya Vozmediano <[email protected]>
cleanup Signed-off-by: Ramon Montoya Vozmediano <[email protected]>
ttblanchard
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Feb 14, 2024
from maya.cmds import filePathEditor # type: ignore | ||
from rfm2.txmanager_maya import get_texture_by_path # type: ignore | ||
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# cmds.filePathEditor().return_value = ['0', '1'] |
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Can we clean up these comment if not needed (also on line 58)
AWS-Samuel
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Feb 14, 2024
… comments Signed-off-by: Ramon Montoya Vozmediano <[email protected]>
Also fixed an issue where the original textures were not being added. |
Signed-off-by: Ramon Montoya Vozmediano <[email protected]>
AWS-Samuel
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Feb 14, 2024
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What was the problem/requirement? (What/Why)
As part of support for renderman the maya submitter needs to find the correct renderman job attachments
What was the solution? (How)
Query Maya's repathing tool for external resources, and get the .tex filenames through Renderman's Tx Manager.
What is the impact of this change?
Should find Renderman job attachments if the renderman render is selected in render settings when submitting.
How was this change tested?
Tried different renderman scenes and checked the output job bundles, which included the original and tex files.
Did you run the "Job Bundle Output Tests"? If not, why not? If so, paste the test results here.
Yes, the tests passed correctly.
Was this change documented?
Not yet, once all the parts are in.
Is this a breaking change?
No.