Recommended settings for 10 bit SDR (Nvidia Shield)? #746
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I'm using an Nvidia Shield 2017 (HDR10, no DV) with an EZ-SP12H2 splitter, a MS2130 (old YUV firmware), and HyperHDR 20.0.0.0beta1. The problem I experience is that SDR content is captured with a low dynamic range (e.g., the lowest black level in a live video screenshot is RGB 30,30,30), and thus the backlights are generally too bright for dark areas and too dim for bright areas. I assume this is related to the video output mode of the Shield, which is a Are there any recommended settings to get the SDR image processed correctly? Forcing the Shield to output an 8 bit signal works, however, this disables HDR playback and is thus not a viable solution. |
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Replies: 5 comments 33 replies
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Hi LUTs available for download assuming the best full color range, if not you will need to calibrate the LUT yourself. Calibration on your own is always the best option, because it takes into account the setup you use every day. You should perform calibration for the (limited) video mode you are using on shield (best option or PC): that should do the trick both for SDR and HDR. If you want to have better HDR colors then you can check new feature to calibrate it better: #499 (comment) Installers: https://github.com/awawa-dev/HyperHDR/actions/runs/7409204606 (branch: 422_limited_calibrator) Full calibration logs appreciated. |
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The problem with your signal (and what I manage to reproduce on my A ms2130 grabber with old firmware and Ezcoo splitter) is this value in SDR (YUV 10bit limited):
This does not correspond to any standard, e.g. 16-235. I make some adjustments to try to take this difference into account, but the results may vary. In addition, I don't know if I want to and maybe remove this LUT table because... I noticed on my second B ms2130 grabber (where I uploaded the old firmware + experimental EDID) that for the same GFX settings, instead of the range 29-219, we get the nice standard range 16-235. I don't have NVidia Shield and I don't know if the firmware is the solution for this case also. So it turns out that this is the second serious problem with the original firmware: first a sporadic, very dark screen in cooperation with Ezcoo and now an strange narrower range when GFX is using YUV in the limited range. |
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@protyposis That's excellent news! Thanks for testing. I have the last request for you because I updated ms2130 LUT for limited yuv modes on HyperHDR website (what you tested previously, installation from HyperHDR). Could you test it?
I am attaching the calibration result of this LUT for (GFX: YUV 12bit limited, HDR, ms2130 is using our f3 firmware) .
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After extensive discussion, the current answer for Shield 2017's default output mode in a HDR setup (YUV 10 bit / HDR ready with "Match content colour space" enabled): it isn't fully supported by HyperHDR due to the rare output mode (#746 (reply in thread)). SDR works great, HDR not yet. The best configuration at this time is installing the |
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And how do jump you to such conclusion? It is pure manipulation. because quote says:
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This time I will quote you twice:
vs
[logs show unsupported mode and based on this you reach manipulated conclusions]
But in above operation you have performed such LUT calibration using Shield option that you do not want to use.
And manipulated my quotes. I think that's enough. I least I have enough. And I dont have NVidia Shield to test it …