feat: add support for v2024.6.18x #405
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], actions/upload-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/[email protected], actions/[email protected], actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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AmongUsCapture/ServerSocket.cs#L40
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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AmongUsCapture/ServerSocket.cs#L45
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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AmongUsCapture/ServerSocket.cs#L50
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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AmongUsCapture/ServerSocket.cs#L55
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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AmongUsCapture/Memory/GameMemReader.cs#L116
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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AmongUsCapture/Memory/GameMemReader.cs#L121
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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AmongUsCapture/Memory/GameMemReader.cs#L226
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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AmongUsCapture/ClientSocket.cs#L66
The variable 'paramString' is assigned but its value is never used
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AmongUsCapture/DiscordHandler.cs#L75
The variable 's' is assigned but its value is never used
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AmongUsCapture/Memory/GameMemReader.cs#L148
The variable 'e' is declared but never used
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The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "AmongUsCapture-beta".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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