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[pull] master from Roll20:master #560

Merged
merged 70 commits into from
Dec 10, 2024
Merged

[pull] master from Roll20:master #560

merged 70 commits into from
Dec 10, 2024

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Created by pull[bot] (v2.0.0-alpha.1)

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vince-roll20 and others added 30 commits December 5, 2024 10:11
Bumps [path-to-regexp](https://github.com/pillarjs/path-to-regexp) and [express](https://github.com/expressjs/express). These dependencies needed to be updated together.

Updates `path-to-regexp` from 0.1.10 to 0.1.12
- [Release notes](https://github.com/pillarjs/path-to-regexp/releases)
- [Changelog](https://github.com/pillarjs/path-to-regexp/blob/master/History.md)
- [Commits](pillarjs/path-to-regexp@v0.1.10...v0.1.12)

Updates `express` from 4.21.1 to 4.21.2
- [Release notes](https://github.com/expressjs/express/releases)
- [Changelog](https://github.com/expressjs/express/blob/4.21.2/History.md)
- [Commits](expressjs/express@4.21.1...4.21.2)

---
updated-dependencies:
- dependency-name: path-to-regexp
  dependency-type: indirect
- dependency-name: express
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <[email protected]>
- opacity 1 if artifact die is checked
- only show artifact totals if checked
I finally announce I can't devote my full time to this project, and add the running list of known issues. Maybe one day I'll come back to make use of the new features to improve the sheet further.
New playbooks and new stuff
* Fixed interval error on inventory
- Finalise handling of Professions with selectable Base lists
    - Alchemists are the first users
- Half shield bonus skill for partial block - not the full one (all my
  players)
- Change 'maneuver_penalty' -> status_penalty
  - Update everywhere except inventory; it was a collision of names before.
- Try and squash the super long list of errors when you first update stateud
- Compendium data: Move a long bow to Bow, Long for the table. (@nef)
- Equipment:
  - Perception Penalties are now applied
  - Ranged Penalties are now applied.
- Take a terrible guess if it's a ranged or melee weapon when adding attacks
- Creatures: Creatures can now roll skills.
- Creatures: Add hx for Hand Crossbows, and a few other attacks (@nef)
- Creatures now have framework for type of attack (melee, ranged, directed)
  - Does not (yet) change attack
  - Add test to validate attack types
roll20deploy and others added 26 commits December 10, 2024 14:23
"Band of Blades" bugfix - Added compendium to sheet.json
RolemasterUnified Official: Pre-Treasure Law Fixes
AvatarLegendsMagpie-NewPlaybooks&NewStuff
@pull pull bot added the ⤵️ pull label Dec 10, 2024
@pull pull bot merged commit 5b4261d into aureyia:master Dec 10, 2024
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10 participants